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i810_drm.h000066600000023301150500526620006244 0ustar00#ifndef _I810_DRM_H_ #define _I810_DRM_H_ #include /* WARNING: These defines must be the same as what the Xserver uses. * if you change them, you must change the defines in the Xserver. */ #ifndef _I810_DEFINES_ #define _I810_DEFINES_ #define I810_DMA_BUF_ORDER 12 #define I810_DMA_BUF_SZ (1< * Keith Whitwell * * Rewritten by: * Gareth Hughes */ #ifndef __MGA_DRM_H__ #define __MGA_DRM_H__ #include /* WARNING: If you change any of these defines, make sure to change the * defines in the Xserver file (mga_sarea.h) */ #ifndef __MGA_SAREA_DEFINES__ #define __MGA_SAREA_DEFINES__ /* WARP pipe flags */ #define MGA_F 0x1 /* fog */ #define MGA_A 0x2 /* alpha */ #define MGA_S 0x4 /* specular */ #define MGA_T2 0x8 /* multitexture */ #define MGA_WARP_TGZ 0 #define MGA_WARP_TGZF (MGA_F) #define MGA_WARP_TGZA (MGA_A) #define MGA_WARP_TGZAF (MGA_F|MGA_A) #define MGA_WARP_TGZS (MGA_S) #define MGA_WARP_TGZSF (MGA_S|MGA_F) #define MGA_WARP_TGZSA (MGA_S|MGA_A) #define MGA_WARP_TGZSAF (MGA_S|MGA_F|MGA_A) #define MGA_WARP_T2GZ (MGA_T2) #define MGA_WARP_T2GZF (MGA_T2|MGA_F) #define MGA_WARP_T2GZA (MGA_T2|MGA_A) #define MGA_WARP_T2GZAF (MGA_T2|MGA_A|MGA_F) #define MGA_WARP_T2GZS (MGA_T2|MGA_S) #define MGA_WARP_T2GZSF (MGA_T2|MGA_S|MGA_F) #define MGA_WARP_T2GZSA (MGA_T2|MGA_S|MGA_A) #define MGA_WARP_T2GZSAF (MGA_T2|MGA_S|MGA_F|MGA_A) #define MGA_MAX_G200_PIPES 8 /* no multitex */ #define MGA_MAX_G400_PIPES 16 #define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES #define MGA_WARP_UCODE_SIZE 32768 /* in bytes */ #define MGA_CARD_TYPE_G200 1 #define MGA_CARD_TYPE_G400 2 #define MGA_CARD_TYPE_G450 3 /* not currently used */ #define MGA_CARD_TYPE_G550 4 #define MGA_FRONT 0x1 #define MGA_BACK 0x2 #define MGA_DEPTH 0x4 /* What needs to be changed for the current vertex dma buffer? */ #define MGA_UPLOAD_CONTEXT 0x1 #define MGA_UPLOAD_TEX0 0x2 #define MGA_UPLOAD_TEX1 0x4 #define MGA_UPLOAD_PIPE 0x8 #define MGA_UPLOAD_TEX0IMAGE 0x10 /* handled client-side */ #define MGA_UPLOAD_TEX1IMAGE 0x20 /* handled client-side */ #define MGA_UPLOAD_2D 0x40 #define MGA_WAIT_AGE 0x80 /* handled client-side */ #define MGA_UPLOAD_CLIPRECTS 0x100 /* handled client-side */ #if 0 #define MGA_DMA_FLUSH 0x200 /* set when someone gets the lock quiescent */ #endif /* 32 buffers of 64k each, total 2 meg. */ #define MGA_BUFFER_SIZE (1 << 16) #define MGA_NUM_BUFFERS 128 /* Keep these small for testing. */ #define MGA_NR_SAREA_CLIPRECTS 8 /* 2 heaps (1 for card, 1 for agp), each divided into up to 128 * regions, subject to a minimum region size of (1<<16) == 64k. * * Clients may subdivide regions internally, but when sharing between * clients, the region size is the minimum granularity. */ #define MGA_CARD_HEAP 0 #define MGA_AGP_HEAP 1 #define MGA_NR_TEX_HEAPS 2 #define MGA_NR_TEX_REGIONS 16 #define MGA_LOG_MIN_TEX_REGION_SIZE 16 #define DRM_MGA_IDLE_RETRY 2048 #endif /* __MGA_SAREA_DEFINES__ */ /* Setup registers for 3D context */ typedef struct { unsigned int dstorg; unsigned int maccess; unsigned int plnwt; unsigned int dwgctl; unsigned int alphactrl; unsigned int fogcolor; unsigned int wflag; unsigned int tdualstage0; unsigned int tdualstage1; unsigned int fcol; unsigned int stencil; unsigned int stencilctl; } drm_mga_context_regs_t; /* Setup registers for 2D, X server */ typedef struct { unsigned int pitch; } drm_mga_server_regs_t; /* Setup registers for each texture unit */ typedef struct { unsigned int texctl; unsigned int texctl2; unsigned int texfilter; unsigned int texbordercol; unsigned int texorg; unsigned int texwidth; unsigned int texheight; unsigned int texorg1; unsigned int texorg2; unsigned int texorg3; unsigned int texorg4; } drm_mga_texture_regs_t; /* General aging mechanism */ typedef struct { unsigned int head; /* Position of head pointer */ unsigned int wrap; /* Primary DMA wrap count */ } drm_mga_age_t; typedef struct _drm_mga_sarea { /* The channel for communication of state information to the kernel * on firing a vertex dma buffer. */ drm_mga_context_regs_t context_state; drm_mga_server_regs_t server_state; drm_mga_texture_regs_t tex_state[2]; unsigned int warp_pipe; unsigned int dirty; unsigned int vertsize; /* The current cliprects, or a subset thereof. */ struct drm_clip_rect boxes[MGA_NR_SAREA_CLIPRECTS]; unsigned int nbox; /* Information about the most recently used 3d drawable. The * client fills in the req_* fields, the server fills in the * exported_ fields and puts the cliprects into boxes, above. * * The client clears the exported_drawable field before * clobbering the boxes data. */ unsigned int req_drawable; /* the X drawable id */ unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */ unsigned int exported_drawable; unsigned int exported_index; unsigned int exported_stamp; unsigned int exported_buffers; unsigned int exported_nfront; unsigned int exported_nback; int exported_back_x, exported_front_x, exported_w; int exported_back_y, exported_front_y, exported_h; struct drm_clip_rect exported_boxes[MGA_NR_SAREA_CLIPRECTS]; /* Counters for aging textures and for client-side throttling. */ unsigned int status[4]; unsigned int last_wrap; drm_mga_age_t last_frame; unsigned int last_enqueue; /* last time a buffer was enqueued */ unsigned int last_dispatch; /* age of the most recently dispatched buffer */ unsigned int last_quiescent; /* */ /* LRU lists for texture memory in agp space and on the card. */ struct drm_tex_region texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS + 1]; unsigned int texAge[MGA_NR_TEX_HEAPS]; /* Mechanism to validate card state. */ int ctxOwner; } drm_mga_sarea_t; /* MGA specific ioctls * The device specific ioctl range is 0x40 to 0x79. */ #define DRM_MGA_INIT 0x00 #define DRM_MGA_FLUSH 0x01 #define DRM_MGA_RESET 0x02 #define DRM_MGA_SWAP 0x03 #define DRM_MGA_CLEAR 0x04 #define DRM_MGA_VERTEX 0x05 #define DRM_MGA_INDICES 0x06 #define DRM_MGA_ILOAD 0x07 #define DRM_MGA_BLIT 0x08 #define DRM_MGA_GETPARAM 0x09 /* 3.2: * ioctls for operating on fences. */ #define DRM_MGA_SET_FENCE 0x0a #define DRM_MGA_WAIT_FENCE 0x0b #define DRM_MGA_DMA_BOOTSTRAP 0x0c #define DRM_IOCTL_MGA_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INIT, drm_mga_init_t) #define DRM_IOCTL_MGA_FLUSH DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_FLUSH, struct drm_lock) #define DRM_IOCTL_MGA_RESET DRM_IO( DRM_COMMAND_BASE + DRM_MGA_RESET) #define DRM_IOCTL_MGA_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_MGA_SWAP) #define DRM_IOCTL_MGA_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_CLEAR, drm_mga_clear_t) #define DRM_IOCTL_MGA_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_VERTEX, drm_mga_vertex_t) #define DRM_IOCTL_MGA_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INDICES, drm_mga_indices_t) #define DRM_IOCTL_MGA_ILOAD DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_ILOAD, drm_mga_iload_t) #define DRM_IOCTL_MGA_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_BLIT, drm_mga_blit_t) #define DRM_IOCTL_MGA_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_GETPARAM, drm_mga_getparam_t) #define DRM_IOCTL_MGA_SET_FENCE DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_SET_FENCE, __u32) #define DRM_IOCTL_MGA_WAIT_FENCE DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_WAIT_FENCE, __u32) #define DRM_IOCTL_MGA_DMA_BOOTSTRAP DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_DMA_BOOTSTRAP, drm_mga_dma_bootstrap_t) typedef struct _drm_mga_warp_index { int installed; unsigned long phys_addr; int size; } drm_mga_warp_index_t; typedef struct drm_mga_init { enum { MGA_INIT_DMA = 0x01, MGA_CLEANUP_DMA = 0x02 } func; unsigned long sarea_priv_offset; int chipset; int sgram; unsigned int maccess; unsigned int fb_cpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_cpp; unsigned int depth_offset, depth_pitch; unsigned int texture_offset[MGA_NR_TEX_HEAPS]; unsigned int texture_size[MGA_NR_TEX_HEAPS]; unsigned long fb_offset; unsigned long mmio_offset; unsigned long status_offset; unsigned long warp_offset; unsigned long primary_offset; unsigned long buffers_offset; } drm_mga_init_t; typedef struct drm_mga_dma_bootstrap { /** * \name AGP texture region * * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, these fields will * be filled in with the actual AGP texture settings. * * \warning * If these fields are non-zero, but dma_mga_dma_bootstrap::agp_mode * is zero, it means that PCI memory (most likely through the use of * an IOMMU) is being used for "AGP" textures. */ /*@{ */ unsigned long texture_handle; /**< Handle used to map AGP textures. */ __u32 texture_size; /**< Size of the AGP texture region. */ /*@} */ /** * Requested size of the primary DMA region. * * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be * filled in with the actual AGP mode. If AGP was not available */ __u32 primary_size; /** * Requested number of secondary DMA buffers. * * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be * filled in with the actual number of secondary DMA buffers * allocated. Particularly when PCI DMA is used, this may be * (subtantially) less than the number requested. */ __u32 secondary_bin_count; /** * Requested size of each secondary DMA buffer. * * While the kernel \b is free to reduce * dma_mga_dma_bootstrap::secondary_bin_count, it is \b not allowed * to reduce dma_mga_dma_bootstrap::secondary_bin_size. */ __u32 secondary_bin_size; /** * Bit-wise mask of AGPSTAT2_* values. Currently only \c AGPSTAT2_1X, * \c AGPSTAT2_2X, and \c AGPSTAT2_4X are supported. If this value is * zero, it means that PCI DMA should be used, even if AGP is * possible. * * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be * filled in with the actual AGP mode. If AGP was not available * (i.e., PCI DMA was used), this value will be zero. */ __u32 agp_mode; /** * Desired AGP GART size, measured in megabytes. */ __u8 agp_size; } drm_mga_dma_bootstrap_t; typedef struct drm_mga_clear { unsigned int flags; unsigned int clear_color; unsigned int clear_depth; unsigned int color_mask; unsigned int depth_mask; } drm_mga_clear_t; typedef struct drm_mga_vertex { int idx; /* buffer to queue */ int used; /* bytes in use */ int discard; /* client finished with buffer? */ } drm_mga_vertex_t; typedef struct drm_mga_indices { int idx; /* buffer to queue */ unsigned int start; unsigned int end; int discard; /* client finished with buffer? */ } drm_mga_indices_t; typedef struct drm_mga_iload { int idx; unsigned int dstorg; unsigned int length; } drm_mga_iload_t; typedef struct _drm_mga_blit { unsigned int planemask; unsigned int srcorg; unsigned int dstorg; int src_pitch, dst_pitch; int delta_sx, delta_sy; int delta_dx, delta_dy; int height, ydir; /* flip image vertically */ int source_pitch, dest_pitch; } drm_mga_blit_t; /* 3.1: An ioctl to get parameters that aren't available to the 3d * client any other way. */ #define MGA_PARAM_IRQ_NR 1 /* 3.2: Query the actual card type. The DDX only distinguishes between * G200 chips and non-G200 chips, which it calls G400. It turns out that * there are some very sublte differences between the G4x0 chips and the G550 * chips. Using this parameter query, a client-side driver can detect the * difference between a G4x0 and a G550. */ #define MGA_PARAM_CARD_TYPE 2 typedef struct drm_mga_getparam { int param; void *value; } drm_mga_getparam_t; #endif radeon_drm.h000066600000112713150500526620007041 0ustar00/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- * * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Kevin E. Martin * Gareth Hughes * Keith Whitwell */ #ifndef __RADEON_DRM_H__ #define __RADEON_DRM_H__ #include "drm.h" /* WARNING: If you change any of these defines, make sure to change the * defines in the X server file (radeon_sarea.h) */ #ifndef __RADEON_SAREA_DEFINES__ #define __RADEON_SAREA_DEFINES__ /* Old style state flags, required for sarea interface (1.1 and 1.2 * clears) and 1.2 drm_vertex2 ioctl. */ #define RADEON_UPLOAD_CONTEXT 0x00000001 #define RADEON_UPLOAD_VERTFMT 0x00000002 #define RADEON_UPLOAD_LINE 0x00000004 #define RADEON_UPLOAD_BUMPMAP 0x00000008 #define RADEON_UPLOAD_MASKS 0x00000010 #define RADEON_UPLOAD_VIEWPORT 0x00000020 #define RADEON_UPLOAD_SETUP 0x00000040 #define RADEON_UPLOAD_TCL 0x00000080 #define RADEON_UPLOAD_MISC 0x00000100 #define RADEON_UPLOAD_TEX0 0x00000200 #define RADEON_UPLOAD_TEX1 0x00000400 #define RADEON_UPLOAD_TEX2 0x00000800 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ #define RADEON_REQUIRE_QUIESCENCE 0x00010000 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ #define RADEON_UPLOAD_ALL 0x003effff #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff /* New style per-packet identifiers for use in cmd_buffer ioctl with * the RADEON_EMIT_PACKET command. Comments relate new packets to old * state bits and the packet size: */ #define RADEON_EMIT_PP_MISC 0 /* context/7 */ #define RADEON_EMIT_PP_CNTL 1 /* context/3 */ #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ #define RADEON_EMIT_RE_MISC 11 /* misc/1 */ #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ #define R200_EMIT_TFACTOR_0 30 /* tf/7 */ #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ #define R200_EMIT_VAP_CTL 32 /* vap/1 */ #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ #define R200_EMIT_VTE_CNTL 48 /* vte/1 */ #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ #define R200_EMIT_PP_CUBIC_FACES_0 61 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62 #define R200_EMIT_PP_CUBIC_FACES_1 63 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64 #define R200_EMIT_PP_CUBIC_FACES_2 65 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66 #define R200_EMIT_PP_CUBIC_FACES_3 67 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68 #define R200_EMIT_PP_CUBIC_FACES_4 69 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70 #define R200_EMIT_PP_CUBIC_FACES_5 71 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72 #define RADEON_EMIT_PP_TEX_SIZE_0 73 #define RADEON_EMIT_PP_TEX_SIZE_1 74 #define RADEON_EMIT_PP_TEX_SIZE_2 75 #define R200_EMIT_RB3D_BLENDCOLOR 76 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 #define RADEON_EMIT_PP_CUBIC_FACES_0 78 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 #define RADEON_EMIT_PP_CUBIC_FACES_1 80 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 #define RADEON_EMIT_PP_CUBIC_FACES_2 82 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 #define R200_EMIT_PP_TRI_PERF_CNTL 84 #define R200_EMIT_PP_AFS_0 85 #define R200_EMIT_PP_AFS_1 86 #define R200_EMIT_ATF_TFACTOR 87 #define R200_EMIT_PP_TXCTLALL_0 88 #define R200_EMIT_PP_TXCTLALL_1 89 #define R200_EMIT_PP_TXCTLALL_2 90 #define R200_EMIT_PP_TXCTLALL_3 91 #define R200_EMIT_PP_TXCTLALL_4 92 #define R200_EMIT_PP_TXCTLALL_5 93 #define R200_EMIT_VAP_PVS_CNTL 94 #define RADEON_MAX_STATE_PACKETS 95 /* Commands understood by cmd_buffer ioctl. More can be added but * obviously these can't be removed or changed: */ #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ #define RADEON_CMD_SCALARS 2 /* emit scalar data */ #define RADEON_CMD_VECTORS 3 /* emit vector data */ #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ #define RADEON_CMD_PACKET3 5 /* emit hw packet */ #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: * doesn't make the cpu wait, just * the graphics hardware */ #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */ typedef union { int i; struct { unsigned char cmd_type, pad0, pad1, pad2; } header; struct { unsigned char cmd_type, packet_id, pad0, pad1; } packet; struct { unsigned char cmd_type, offset, stride, count; } scalars; struct { unsigned char cmd_type, offset, stride, count; } vectors; struct { unsigned char cmd_type, addr_lo, addr_hi, count; } veclinear; struct { unsigned char cmd_type, buf_idx, pad0, pad1; } dma; struct { unsigned char cmd_type, flags, pad0, pad1; } wait; } drm_radeon_cmd_header_t; #define RADEON_WAIT_2D 0x1 #define RADEON_WAIT_3D 0x2 /* Allowed parameters for R300_CMD_PACKET3 */ #define R300_CMD_PACKET3_CLEAR 0 #define R300_CMD_PACKET3_RAW 1 /* Commands understood by cmd_buffer ioctl for R300. * The interface has not been stabilized, so some of these may be removed * and eventually reordered before stabilization. */ #define R300_CMD_PACKET0 1 #define R300_CMD_VPU 2 /* emit vertex program upload */ #define R300_CMD_PACKET3 3 /* emit a packet3 */ #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ #define R300_CMD_CP_DELAY 5 #define R300_CMD_DMA_DISCARD 6 #define R300_CMD_WAIT 7 # define R300_WAIT_2D 0x1 # define R300_WAIT_3D 0x2 /* these two defines are DOING IT WRONG - however * we have userspace which relies on using these. * The wait interface is backwards compat new * code should use the NEW_WAIT defines below * THESE ARE NOT BIT FIELDS */ # define R300_WAIT_2D_CLEAN 0x3 # define R300_WAIT_3D_CLEAN 0x4 # define R300_NEW_WAIT_2D_3D 0x3 # define R300_NEW_WAIT_2D_2D_CLEAN 0x4 # define R300_NEW_WAIT_3D_3D_CLEAN 0x6 # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8 #define R300_CMD_SCRATCH 8 #define R300_CMD_R500FP 9 typedef union { unsigned int u; struct { unsigned char cmd_type, pad0, pad1, pad2; } header; struct { unsigned char cmd_type, count, reglo, reghi; } packet0; struct { unsigned char cmd_type, count, adrlo, adrhi; } vpu; struct { unsigned char cmd_type, packet, pad0, pad1; } packet3; struct { unsigned char cmd_type, packet; unsigned short count; /* amount of packet2 to emit */ } delay; struct { unsigned char cmd_type, buf_idx, pad0, pad1; } dma; struct { unsigned char cmd_type, flags, pad0, pad1; } wait; struct { unsigned char cmd_type, reg, n_bufs, flags; } scratch; struct { unsigned char cmd_type, count, adrlo, adrhi_flags; } r500fp; } drm_r300_cmd_header_t; #define RADEON_FRONT 0x1 #define RADEON_BACK 0x2 #define RADEON_DEPTH 0x4 #define RADEON_STENCIL 0x8 #define RADEON_CLEAR_FASTZ 0x80000000 #define RADEON_USE_HIERZ 0x40000000 #define RADEON_USE_COMP_ZBUF 0x20000000 #define R500FP_CONSTANT_TYPE (1 << 1) #define R500FP_CONSTANT_CLAMP (1 << 2) /* Primitive types */ #define RADEON_POINTS 0x1 #define RADEON_LINES 0x2 #define RADEON_LINE_STRIP 0x3 #define RADEON_TRIANGLES 0x4 #define RADEON_TRIANGLE_FAN 0x5 #define RADEON_TRIANGLE_STRIP 0x6 /* Vertex/indirect buffer size */ #define RADEON_BUFFER_SIZE 65536 /* Byte offsets for indirect buffer data */ #define RADEON_INDEX_PRIM_OFFSET 20 #define RADEON_SCRATCH_REG_OFFSET 32 #define R600_SCRATCH_REG_OFFSET 256 #define RADEON_NR_SAREA_CLIPRECTS 12 /* There are 2 heaps (local/GART). Each region within a heap is a * minimum of 64k, and there are at most 64 of them per heap. */ #define RADEON_LOCAL_TEX_HEAP 0 #define RADEON_GART_TEX_HEAP 1 #define RADEON_NR_TEX_HEAPS 2 #define RADEON_NR_TEX_REGIONS 64 #define RADEON_LOG_TEX_GRANULARITY 16 #define RADEON_MAX_TEXTURE_LEVELS 12 #define RADEON_MAX_TEXTURE_UNITS 3 #define RADEON_MAX_SURFACES 8 /* Blits have strict offset rules. All blit offset must be aligned on * a 1K-byte boundary. */ #define RADEON_OFFSET_SHIFT 10 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) #endif /* __RADEON_SAREA_DEFINES__ */ typedef struct { unsigned int red; unsigned int green; unsigned int blue; unsigned int alpha; } radeon_color_regs_t; typedef struct { /* Context state */ unsigned int pp_misc; /* 0x1c14 */ unsigned int pp_fog_color; unsigned int re_solid_color; unsigned int rb3d_blendcntl; unsigned int rb3d_depthoffset; unsigned int rb3d_depthpitch; unsigned int rb3d_zstencilcntl; unsigned int pp_cntl; /* 0x1c38 */ unsigned int rb3d_cntl; unsigned int rb3d_coloroffset; unsigned int re_width_height; unsigned int rb3d_colorpitch; unsigned int se_cntl; /* Vertex format state */ unsigned int se_coord_fmt; /* 0x1c50 */ /* Line state */ unsigned int re_line_pattern; /* 0x1cd0 */ unsigned int re_line_state; unsigned int se_line_width; /* 0x1db8 */ /* Bumpmap state */ unsigned int pp_lum_matrix; /* 0x1d00 */ unsigned int pp_rot_matrix_0; /* 0x1d58 */ unsigned int pp_rot_matrix_1; /* Mask state */ unsigned int rb3d_stencilrefmask; /* 0x1d7c */ unsigned int rb3d_ropcntl; unsigned int rb3d_planemask; /* Viewport state */ unsigned int se_vport_xscale; /* 0x1d98 */ unsigned int se_vport_xoffset; unsigned int se_vport_yscale; unsigned int se_vport_yoffset; unsigned int se_vport_zscale; unsigned int se_vport_zoffset; /* Setup state */ unsigned int se_cntl_status; /* 0x2140 */ /* Misc state */ unsigned int re_top_left; /* 0x26c0 */ unsigned int re_misc; } drm_radeon_context_regs_t; typedef struct { /* Zbias state */ unsigned int se_zbias_factor; /* 0x1dac */ unsigned int se_zbias_constant; } drm_radeon_context2_regs_t; /* Setup registers for each texture unit */ typedef struct { unsigned int pp_txfilter; unsigned int pp_txformat; unsigned int pp_txoffset; unsigned int pp_txcblend; unsigned int pp_txablend; unsigned int pp_tfactor; unsigned int pp_border_color; } drm_radeon_texture_regs_t; typedef struct { unsigned int start; unsigned int finish; unsigned int prim:8; unsigned int stateidx:8; unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ unsigned int vc_format; /* vertex format */ } drm_radeon_prim_t; typedef struct { drm_radeon_context_regs_t context; drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; drm_radeon_context2_regs_t context2; unsigned int dirty; } drm_radeon_state_t; typedef struct { /* The channel for communication of state information to the * kernel on firing a vertex buffer with either of the * obsoleted vertex/index ioctls. */ drm_radeon_context_regs_t context_state; drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; unsigned int dirty; unsigned int vertsize; unsigned int vc_format; /* The current cliprects, or a subset thereof. */ struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS]; unsigned int nbox; /* Counters for client-side throttling of rendering clients. */ unsigned int last_frame; unsigned int last_dispatch; unsigned int last_clear; struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS + 1]; unsigned int tex_age[RADEON_NR_TEX_HEAPS]; int ctx_owner; int pfState; /* number of 3d windows (0,1,2ormore) */ int pfCurrentPage; /* which buffer is being displayed? */ int crtc2_base; /* CRTC2 frame offset */ int tiling_enabled; /* set by drm, read by 2d + 3d clients */ } drm_radeon_sarea_t; /* WARNING: If you change any of these defines, make sure to change the * defines in the Xserver file (xf86drmRadeon.h) * * KW: actually it's illegal to change any of this (backwards compatibility). */ /* Radeon specific ioctls * The device specific ioctl range is 0x40 to 0x79. */ #define DRM_RADEON_CP_INIT 0x00 #define DRM_RADEON_CP_START 0x01 #define DRM_RADEON_CP_STOP 0x02 #define DRM_RADEON_CP_RESET 0x03 #define DRM_RADEON_CP_IDLE 0x04 #define DRM_RADEON_RESET 0x05 #define DRM_RADEON_FULLSCREEN 0x06 #define DRM_RADEON_SWAP 0x07 #define DRM_RADEON_CLEAR 0x08 #define DRM_RADEON_VERTEX 0x09 #define DRM_RADEON_INDICES 0x0A #define DRM_RADEON_NOT_USED #define DRM_RADEON_STIPPLE 0x0C #define DRM_RADEON_INDIRECT 0x0D #define DRM_RADEON_TEXTURE 0x0E #define DRM_RADEON_VERTEX2 0x0F #define DRM_RADEON_CMDBUF 0x10 #define DRM_RADEON_GETPARAM 0x11 #define DRM_RADEON_FLIP 0x12 #define DRM_RADEON_ALLOC 0x13 #define DRM_RADEON_FREE 0x14 #define DRM_RADEON_INIT_HEAP 0x15 #define DRM_RADEON_IRQ_EMIT 0x16 #define DRM_RADEON_IRQ_WAIT 0x17 #define DRM_RADEON_CP_RESUME 0x18 #define DRM_RADEON_SETPARAM 0x19 #define DRM_RADEON_SURF_ALLOC 0x1a #define DRM_RADEON_SURF_FREE 0x1b /* KMS ioctl */ #define DRM_RADEON_GEM_INFO 0x1c #define DRM_RADEON_GEM_CREATE 0x1d #define DRM_RADEON_GEM_MMAP 0x1e #define DRM_RADEON_GEM_PREAD 0x21 #define DRM_RADEON_GEM_PWRITE 0x22 #define DRM_RADEON_GEM_SET_DOMAIN 0x23 #define DRM_RADEON_GEM_WAIT_IDLE 0x24 #define DRM_RADEON_CS 0x26 #define DRM_RADEON_INFO 0x27 #define DRM_RADEON_GEM_SET_TILING 0x28 #define DRM_RADEON_GEM_GET_TILING 0x29 #define DRM_RADEON_GEM_BUSY 0x2a #define DRM_RADEON_GEM_VA 0x2b #define DRM_RADEON_GEM_OP 0x2c #define DRM_RADEON_GEM_USERPTR 0x2d #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) /* KMS */ #define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info) #define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create) #define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap) #define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread) #define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite) #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain) #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle) #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs) #define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info) #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling) #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling) #define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy) #define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va) #define DRM_IOCTL_RADEON_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op) #define DRM_IOCTL_RADEON_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr) typedef struct drm_radeon_init { enum { RADEON_INIT_CP = 0x01, RADEON_CLEANUP_CP = 0x02, RADEON_INIT_R200_CP = 0x03, RADEON_INIT_R300_CP = 0x04, RADEON_INIT_R600_CP = 0x05 } func; unsigned long sarea_priv_offset; int is_pci; int cp_mode; int gart_size; int ring_size; int usec_timeout; unsigned int fb_bpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_bpp; unsigned int depth_offset, depth_pitch; unsigned long fb_offset; unsigned long mmio_offset; unsigned long ring_offset; unsigned long ring_rptr_offset; unsigned long buffers_offset; unsigned long gart_textures_offset; } drm_radeon_init_t; typedef struct drm_radeon_cp_stop { int flush; int idle; } drm_radeon_cp_stop_t; typedef struct drm_radeon_fullscreen { enum { RADEON_INIT_FULLSCREEN = 0x01, RADEON_CLEANUP_FULLSCREEN = 0x02 } func; } drm_radeon_fullscreen_t; #define CLEAR_X1 0 #define CLEAR_Y1 1 #define CLEAR_X2 2 #define CLEAR_Y2 3 #define CLEAR_DEPTH 4 typedef union drm_radeon_clear_rect { float f[5]; unsigned int ui[5]; } drm_radeon_clear_rect_t; typedef struct drm_radeon_clear { unsigned int flags; unsigned int clear_color; unsigned int clear_depth; unsigned int color_mask; unsigned int depth_mask; /* misnamed field: should be stencil */ drm_radeon_clear_rect_t *depth_boxes; } drm_radeon_clear_t; typedef struct drm_radeon_vertex { int prim; int idx; /* Index of vertex buffer */ int count; /* Number of vertices in buffer */ int discard; /* Client finished with buffer? */ } drm_radeon_vertex_t; typedef struct drm_radeon_indices { int prim; int idx; int start; int end; int discard; /* Client finished with buffer? */ } drm_radeon_indices_t; /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices * - allows multiple primitives and state changes in a single ioctl * - supports driver change to emit native primitives */ typedef struct drm_radeon_vertex2 { int idx; /* Index of vertex buffer */ int discard; /* Client finished with buffer? */ int nr_states; drm_radeon_state_t *state; int nr_prims; drm_radeon_prim_t *prim; } drm_radeon_vertex2_t; /* v1.3 - obsoletes drm_radeon_vertex2 * - allows arbitrarily large cliprect list * - allows updating of tcl packet, vector and scalar state * - allows memory-efficient description of state updates * - allows state to be emitted without a primitive * (for clears, ctx switches) * - allows more than one dma buffer to be referenced per ioctl * - supports tcl driver * - may be extended in future versions with new cmd types, packets */ typedef struct drm_radeon_cmd_buffer { int bufsz; char *buf; int nbox; struct drm_clip_rect *boxes; } drm_radeon_cmd_buffer_t; typedef struct drm_radeon_tex_image { unsigned int x, y; /* Blit coordinates */ unsigned int width, height; const void *data; } drm_radeon_tex_image_t; typedef struct drm_radeon_texture { unsigned int offset; int pitch; int format; int width; /* Texture image coordinates */ int height; drm_radeon_tex_image_t *image; } drm_radeon_texture_t; typedef struct drm_radeon_stipple { unsigned int *mask; } drm_radeon_stipple_t; typedef struct drm_radeon_indirect { int idx; int start; int end; int discard; } drm_radeon_indirect_t; /* enum for card type parameters */ #define RADEON_CARD_PCI 0 #define RADEON_CARD_AGP 1 #define RADEON_CARD_PCIE 2 /* 1.3: An ioctl to get parameters that aren't available to the 3d * client any other way. */ #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ #define RADEON_PARAM_LAST_FRAME 2 #define RADEON_PARAM_LAST_DISPATCH 3 #define RADEON_PARAM_LAST_CLEAR 4 /* Added with DRM version 1.6. */ #define RADEON_PARAM_IRQ_NR 5 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ /* Added with DRM version 1.8. */ #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ #define RADEON_PARAM_STATUS_HANDLE 8 #define RADEON_PARAM_SAREA_HANDLE 9 #define RADEON_PARAM_GART_TEX_HANDLE 10 #define RADEON_PARAM_SCRATCH_OFFSET 11 #define RADEON_PARAM_CARD_TYPE 12 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */ #define RADEON_PARAM_FB_LOCATION 14 /* FB location */ #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */ #define RADEON_PARAM_DEVICE_ID 16 #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */ typedef struct drm_radeon_getparam { int param; void *value; } drm_radeon_getparam_t; /* 1.6: Set up a memory manager for regions of shared memory: */ #define RADEON_MEM_REGION_GART 1 #define RADEON_MEM_REGION_FB 2 typedef struct drm_radeon_mem_alloc { int region; int alignment; int size; int *region_offset; /* offset from start of fb or GART */ } drm_radeon_mem_alloc_t; typedef struct drm_radeon_mem_free { int region; int region_offset; } drm_radeon_mem_free_t; typedef struct drm_radeon_mem_init_heap { int region; int size; int start; } drm_radeon_mem_init_heap_t; /* 1.6: Userspace can request & wait on irq's: */ typedef struct drm_radeon_irq_emit { int *irq_seq; } drm_radeon_irq_emit_t; typedef struct drm_radeon_irq_wait { int irq_seq; } drm_radeon_irq_wait_t; /* 1.10: Clients tell the DRM where they think the framebuffer is located in * the card's address space, via a new generic ioctl to set parameters */ typedef struct drm_radeon_setparam { unsigned int param; __s64 value; } drm_radeon_setparam_t; #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */ #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */ #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */ #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */ /* 1.14: Clients can allocate/free a surface */ typedef struct drm_radeon_surface_alloc { unsigned int address; unsigned int size; unsigned int flags; } drm_radeon_surface_alloc_t; typedef struct drm_radeon_surface_free { unsigned int address; } drm_radeon_surface_free_t; #define DRM_RADEON_VBLANK_CRTC1 1 #define DRM_RADEON_VBLANK_CRTC2 2 /* * Kernel modesetting world below. */ #define RADEON_GEM_DOMAIN_CPU 0x1 #define RADEON_GEM_DOMAIN_GTT 0x2 #define RADEON_GEM_DOMAIN_VRAM 0x4 struct drm_radeon_gem_info { uint64_t gart_size; uint64_t vram_size; uint64_t vram_visible; }; #define RADEON_GEM_NO_BACKING_STORE (1 << 0) #define RADEON_GEM_GTT_UC (1 << 1) #define RADEON_GEM_GTT_WC (1 << 2) /* BO is expected to be accessed by the CPU */ #define RADEON_GEM_CPU_ACCESS (1 << 3) /* CPU access is not expected to work for this BO */ #define RADEON_GEM_NO_CPU_ACCESS (1 << 4) struct drm_radeon_gem_create { uint64_t size; uint64_t alignment; uint32_t handle; uint32_t initial_domain; uint32_t flags; }; /* * This is not a reliable API and you should expect it to fail for any * number of reasons and have fallback path that do not use userptr to * perform any operation. */ #define RADEON_GEM_USERPTR_READONLY (1 << 0) #define RADEON_GEM_USERPTR_ANONONLY (1 << 1) #define RADEON_GEM_USERPTR_VALIDATE (1 << 2) #define RADEON_GEM_USERPTR_REGISTER (1 << 3) struct drm_radeon_gem_userptr { uint64_t addr; uint64_t size; uint32_t flags; uint32_t handle; }; #define RADEON_TILING_MACRO 0x1 #define RADEON_TILING_MICRO 0x2 #define RADEON_TILING_SWAP_16BIT 0x4 #define RADEON_TILING_SWAP_32BIT 0x8 /* this object requires a surface when mapped - i.e. front buffer */ #define RADEON_TILING_SURFACE 0x10 #define RADEON_TILING_MICRO_SQUARE 0x20 #define RADEON_TILING_EG_BANKW_SHIFT 8 #define RADEON_TILING_EG_BANKW_MASK 0xf #define RADEON_TILING_EG_BANKH_SHIFT 12 #define RADEON_TILING_EG_BANKH_MASK 0xf #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf #define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24 #define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf struct drm_radeon_gem_set_tiling { uint32_t handle; uint32_t tiling_flags; uint32_t pitch; }; struct drm_radeon_gem_get_tiling { uint32_t handle; uint32_t tiling_flags; uint32_t pitch; }; struct drm_radeon_gem_mmap { uint32_t handle; uint32_t pad; uint64_t offset; uint64_t size; uint64_t addr_ptr; }; struct drm_radeon_gem_set_domain { uint32_t handle; uint32_t read_domains; uint32_t write_domain; }; struct drm_radeon_gem_wait_idle { uint32_t handle; uint32_t pad; }; struct drm_radeon_gem_busy { uint32_t handle; uint32_t domain; }; struct drm_radeon_gem_pread { /** Handle for the object being read. */ uint32_t handle; uint32_t pad; /** Offset into the object to read from */ uint64_t offset; /** Length of data to read */ uint64_t size; /** Pointer to write the data into. */ /* void *, but pointers are not 32/64 compatible */ uint64_t data_ptr; }; struct drm_radeon_gem_pwrite { /** Handle for the object being written to. */ uint32_t handle; uint32_t pad; /** Offset into the object to write to */ uint64_t offset; /** Length of data to write */ uint64_t size; /** Pointer to read the data from. */ /* void *, but pointers are not 32/64 compatible */ uint64_t data_ptr; }; /* Sets or returns a value associated with a buffer. */ struct drm_radeon_gem_op { uint32_t handle; /* buffer */ uint32_t op; /* RADEON_GEM_OP_* */ uint64_t value; /* input or return value */ }; #define RADEON_GEM_OP_GET_INITIAL_DOMAIN 0 #define RADEON_GEM_OP_SET_INITIAL_DOMAIN 1 #define RADEON_VA_MAP 1 #define RADEON_VA_UNMAP 2 #define RADEON_VA_RESULT_OK 0 #define RADEON_VA_RESULT_ERROR 1 #define RADEON_VA_RESULT_VA_EXIST 2 #define RADEON_VM_PAGE_VALID (1 << 0) #define RADEON_VM_PAGE_READABLE (1 << 1) #define RADEON_VM_PAGE_WRITEABLE (1 << 2) #define RADEON_VM_PAGE_SYSTEM (1 << 3) #define RADEON_VM_PAGE_SNOOPED (1 << 4) struct drm_radeon_gem_va { uint32_t handle; uint32_t operation; uint32_t vm_id; uint32_t flags; uint64_t offset; }; #define RADEON_CHUNK_ID_RELOCS 0x01 #define RADEON_CHUNK_ID_IB 0x02 #define RADEON_CHUNK_ID_FLAGS 0x03 #define RADEON_CHUNK_ID_CONST_IB 0x04 /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */ #define RADEON_CS_KEEP_TILING_FLAGS 0x01 #define RADEON_CS_USE_VM 0x02 #define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */ /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */ #define RADEON_CS_RING_GFX 0 #define RADEON_CS_RING_COMPUTE 1 #define RADEON_CS_RING_DMA 2 #define RADEON_CS_RING_UVD 3 #define RADEON_CS_RING_VCE 4 /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */ /* 0 = normal, + = higher priority, - = lower priority */ struct drm_radeon_cs_chunk { uint32_t chunk_id; uint32_t length_dw; uint64_t chunk_data; }; /* drm_radeon_cs_reloc.flags */ #define RADEON_RELOC_PRIO_MASK (0xf << 0) struct drm_radeon_cs_reloc { uint32_t handle; uint32_t read_domains; uint32_t write_domain; uint32_t flags; }; struct drm_radeon_cs { uint32_t num_chunks; uint32_t cs_id; /* this points to uint64_t * which point to cs chunks */ uint64_t chunks; /* updates to the limits after this CS ioctl */ uint64_t gart_limit; uint64_t vram_limit; }; #define RADEON_INFO_DEVICE_ID 0x00 #define RADEON_INFO_NUM_GB_PIPES 0x01 #define RADEON_INFO_NUM_Z_PIPES 0x02 #define RADEON_INFO_ACCEL_WORKING 0x03 #define RADEON_INFO_CRTC_FROM_ID 0x04 #define RADEON_INFO_ACCEL_WORKING2 0x05 #define RADEON_INFO_TILING_CONFIG 0x06 #define RADEON_INFO_WANT_HYPERZ 0x07 #define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */ #define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */ #define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */ #define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */ #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */ #define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */ /* virtual address start, va < start are reserved by the kernel */ #define RADEON_INFO_VA_START 0x0e /* maximum size of ib using the virtual memory cs */ #define RADEON_INFO_IB_VM_MAX_SIZE 0x0f /* max pipes - needed for compute shaders */ #define RADEON_INFO_MAX_PIPES 0x10 /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */ #define RADEON_INFO_TIMESTAMP 0x11 /* max shader engines (SE) - needed for geometry shaders, etc. */ #define RADEON_INFO_MAX_SE 0x12 /* max SH per SE */ #define RADEON_INFO_MAX_SH_PER_SE 0x13 /* fast fb access is enabled */ #define RADEON_INFO_FASTFB_WORKING 0x14 /* query if a RADEON_CS_RING_* submission is supported */ #define RADEON_INFO_RING_WORKING 0x15 /* SI tile mode array */ #define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16 /* query if CP DMA is supported on the compute ring */ #define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17 /* CIK macrotile mode array */ #define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18 /* query the number of render backends */ #define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19 /* max engine clock - needed for OpenCL */ #define RADEON_INFO_MAX_SCLK 0x1a /* version of VCE firmware */ #define RADEON_INFO_VCE_FW_VERSION 0x1b /* version of VCE feedback */ #define RADEON_INFO_VCE_FB_VERSION 0x1c #define RADEON_INFO_NUM_BYTES_MOVED 0x1d #define RADEON_INFO_VRAM_USAGE 0x1e #define RADEON_INFO_GTT_USAGE 0x1f #define RADEON_INFO_ACTIVE_CU_COUNT 0x20 #define RADEON_INFO_CURRENT_GPU_TEMP 0x21 #define RADEON_INFO_CURRENT_GPU_SCLK 0x22 #define RADEON_INFO_CURRENT_GPU_MCLK 0x23 #define RADEON_INFO_READ_REG 0x24 #define RADEON_INFO_VA_UNMAP_WORKING 0x25 #define RADEON_INFO_GPU_RESET_COUNTER 0x26 struct drm_radeon_info { uint32_t request; uint32_t pad; uint64_t value; }; /* Those correspond to the tile index to use, this is to explicitly state * the API that is implicitly defined by the tile mode array. */ #define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8 #define SI_TILE_MODE_COLOR_1D 13 #define SI_TILE_MODE_COLOR_1D_SCANOUT 9 #define SI_TILE_MODE_COLOR_2D_8BPP 14 #define SI_TILE_MODE_COLOR_2D_16BPP 15 #define SI_TILE_MODE_COLOR_2D_32BPP 16 #define SI_TILE_MODE_COLOR_2D_64BPP 17 #define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11 #define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12 #define SI_TILE_MODE_DEPTH_STENCIL_1D 4 #define SI_TILE_MODE_DEPTH_STENCIL_2D 0 #define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3 #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3 #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2 #define CIK_TILE_MODE_DEPTH_STENCIL_1D 5 #endif via_drm.h000066600000020147150500526620006347 0ustar00/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef _VIA_DRM_H_ #define _VIA_DRM_H_ #include /* WARNING: These defines must be the same as what the Xserver uses. * if you change them, you must change the defines in the Xserver. */ #ifndef _VIA_DEFINES_ #define _VIA_DEFINES_ #include "via_drmclient.h" #define VIA_NR_SAREA_CLIPRECTS 8 #define VIA_NR_XVMC_PORTS 10 #define VIA_NR_XVMC_LOCKS 5 #define VIA_MAX_CACHELINE_SIZE 64 #define XVMCLOCKPTR(saPriv,lockNo) \ ((__volatile__ struct drm_hw_lock *)(((((unsigned long) (saPriv)->XvMCLockArea) + \ (VIA_MAX_CACHELINE_SIZE - 1)) & \ ~(VIA_MAX_CACHELINE_SIZE - 1)) + \ VIA_MAX_CACHELINE_SIZE*(lockNo))) /* Each region is a minimum of 64k, and there are at most 64 of them. */ #define VIA_NR_TEX_REGIONS 64 #define VIA_LOG_MIN_TEX_REGION_SIZE 16 #endif #define VIA_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */ #define VIA_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */ #define VIA_UPLOAD_CTX 0x4 #define VIA_UPLOAD_BUFFERS 0x8 #define VIA_UPLOAD_TEX0 0x10 #define VIA_UPLOAD_TEX1 0x20 #define VIA_UPLOAD_CLIPRECTS 0x40 #define VIA_UPLOAD_ALL 0xff /* VIA specific ioctls */ #define DRM_VIA_ALLOCMEM 0x00 #define DRM_VIA_FREEMEM 0x01 #define DRM_VIA_AGP_INIT 0x02 #define DRM_VIA_FB_INIT 0x03 #define DRM_VIA_MAP_INIT 0x04 #define DRM_VIA_DEC_FUTEX 0x05 #define NOT_USED #define DRM_VIA_DMA_INIT 0x07 #define DRM_VIA_CMDBUFFER 0x08 #define DRM_VIA_FLUSH 0x09 #define DRM_VIA_PCICMD 0x0a #define DRM_VIA_CMDBUF_SIZE 0x0b #define NOT_USED #define DRM_VIA_WAIT_IRQ 0x0d #define DRM_VIA_DMA_BLIT 0x0e #define DRM_VIA_BLIT_SYNC 0x0f #define DRM_IOCTL_VIA_ALLOCMEM DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_ALLOCMEM, drm_via_mem_t) #define DRM_IOCTL_VIA_FREEMEM DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_FREEMEM, drm_via_mem_t) #define DRM_IOCTL_VIA_AGP_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_AGP_INIT, drm_via_agp_t) #define DRM_IOCTL_VIA_FB_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_FB_INIT, drm_via_fb_t) #define DRM_IOCTL_VIA_MAP_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_MAP_INIT, drm_via_init_t) #define DRM_IOCTL_VIA_DEC_FUTEX DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_DEC_FUTEX, drm_via_futex_t) #define DRM_IOCTL_VIA_DMA_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_DMA_INIT, drm_via_dma_init_t) #define DRM_IOCTL_VIA_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_CMDBUFFER, drm_via_cmdbuffer_t) #define DRM_IOCTL_VIA_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_VIA_FLUSH) #define DRM_IOCTL_VIA_PCICMD DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_PCICMD, drm_via_cmdbuffer_t) #define DRM_IOCTL_VIA_CMDBUF_SIZE DRM_IOWR( DRM_COMMAND_BASE + DRM_VIA_CMDBUF_SIZE, \ drm_via_cmdbuf_size_t) #define DRM_IOCTL_VIA_WAIT_IRQ DRM_IOWR( DRM_COMMAND_BASE + DRM_VIA_WAIT_IRQ, drm_via_irqwait_t) #define DRM_IOCTL_VIA_DMA_BLIT DRM_IOW(DRM_COMMAND_BASE + DRM_VIA_DMA_BLIT, drm_via_dmablit_t) #define DRM_IOCTL_VIA_BLIT_SYNC DRM_IOW(DRM_COMMAND_BASE + DRM_VIA_BLIT_SYNC, drm_via_blitsync_t) /* Indices into buf.Setup where various bits of state are mirrored per * context and per buffer. These can be fired at the card as a unit, * or in a piecewise fashion as required. */ #define VIA_TEX_SETUP_SIZE 8 /* Flags for clear ioctl */ #define VIA_FRONT 0x1 #define VIA_BACK 0x2 #define VIA_DEPTH 0x4 #define VIA_STENCIL 0x8 #define VIA_MEM_VIDEO 0 /* matches drm constant */ #define VIA_MEM_AGP 1 /* matches drm constant */ #define VIA_MEM_SYSTEM 2 #define VIA_MEM_MIXED 3 #define VIA_MEM_UNKNOWN 4 typedef struct { __u32 offset; __u32 size; } drm_via_agp_t; typedef struct { __u32 offset; __u32 size; } drm_via_fb_t; typedef struct { __u32 context; __u32 type; __u32 size; unsigned long index; unsigned long offset; } drm_via_mem_t; typedef struct _drm_via_init { enum { VIA_INIT_MAP = 0x01, VIA_CLEANUP_MAP = 0x02 } func; unsigned long sarea_priv_offset; unsigned long fb_offset; unsigned long mmio_offset; unsigned long agpAddr; } drm_via_init_t; typedef struct _drm_via_futex { enum { VIA_FUTEX_WAIT = 0x00, VIA_FUTEX_WAKE = 0X01 } func; __u32 ms; __u32 lock; __u32 val; } drm_via_futex_t; typedef struct _drm_via_dma_init { enum { VIA_INIT_DMA = 0x01, VIA_CLEANUP_DMA = 0x02, VIA_DMA_INITIALIZED = 0x03 } func; unsigned long offset; unsigned long size; unsigned long reg_pause_addr; } drm_via_dma_init_t; typedef struct _drm_via_cmdbuffer { char *buf; unsigned long size; } drm_via_cmdbuffer_t; /* Warning: If you change the SAREA structure you must change the Xserver * structure as well */ typedef struct _drm_via_tex_region { unsigned char next, prev; /* indices to form a circular LRU */ unsigned char inUse; /* owned by a client, or free? */ int age; /* tracked by clients to update local LRU's */ } drm_via_tex_region_t; typedef struct _drm_via_sarea { unsigned int dirty; unsigned int nbox; struct drm_clip_rect boxes[VIA_NR_SAREA_CLIPRECTS]; drm_via_tex_region_t texList[VIA_NR_TEX_REGIONS + 1]; int texAge; /* last time texture was uploaded */ int ctxOwner; /* last context to upload state */ int vertexPrim; /* * Below is for XvMC. * We want the lock integers alone on, and aligned to, a cache line. * Therefore this somewhat strange construct. */ char XvMCLockArea[VIA_MAX_CACHELINE_SIZE * (VIA_NR_XVMC_LOCKS + 1)]; unsigned int XvMCDisplaying[VIA_NR_XVMC_PORTS]; unsigned int XvMCSubPicOn[VIA_NR_XVMC_PORTS]; unsigned int XvMCCtxNoGrabbed; /* Last context to hold decoder */ /* Used by the 3d driver only at this point, for pageflipping: */ unsigned int pfCurrentOffset; } drm_via_sarea_t; typedef struct _drm_via_cmdbuf_size { enum { VIA_CMDBUF_SPACE = 0x01, VIA_CMDBUF_LAG = 0x02 } func; int wait; __u32 size; } drm_via_cmdbuf_size_t; typedef enum { VIA_IRQ_ABSOLUTE = 0x0, VIA_IRQ_RELATIVE = 0x1, VIA_IRQ_SIGNAL = 0x10000000, VIA_IRQ_FORCE_SEQUENCE = 0x20000000 } via_irq_seq_type_t; #define VIA_IRQ_FLAGS_MASK 0xF0000000 enum drm_via_irqs { drm_via_irq_hqv0 = 0, drm_via_irq_hqv1, drm_via_irq_dma0_dd, drm_via_irq_dma0_td, drm_via_irq_dma1_dd, drm_via_irq_dma1_td, drm_via_irq_num }; struct drm_via_wait_irq_request { unsigned irq; via_irq_seq_type_t type; __u32 sequence; __u32 signal; }; typedef union drm_via_irqwait { struct drm_via_wait_irq_request request; struct drm_wait_vblank_reply reply; } drm_via_irqwait_t; typedef struct drm_via_blitsync { __u32 sync_handle; unsigned engine; } drm_via_blitsync_t; /* - * Below,"flags" is currently unused but will be used for possible future * extensions like kernel space bounce buffers for bad alignments and * blit engine busy-wait polling for better latency in the absence of * interrupts. */ typedef struct drm_via_dmablit { __u32 num_lines; __u32 line_length; __u32 fb_addr; __u32 fb_stride; unsigned char *mem_addr; __u32 mem_stride; __u32 flags; int to_fb; drm_via_blitsync_t sync; } drm_via_dmablit_t; #endif /* _VIA_DRM_H_ */ i915_drm.h000066600000106133150500526620006257 0ustar00/* * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef _UAPI_I915_DRM_H_ #define _UAPI_I915_DRM_H_ #include /* Please note that modifications to all structs defined here are * subject to backwards-compatibility constraints. */ /** * DOC: uevents generated by i915 on it's device node * * I915_L3_PARITY_UEVENT - Generated when the driver receives a parity mismatch * event from the gpu l3 cache. Additional information supplied is ROW, * BANK, SUBBANK, SLICE of the affected cacheline. Userspace should keep * track of these events and if a specific cache-line seems to have a * persistent error remap it with the l3 remapping tool supplied in * intel-gpu-tools. The value supplied with the event is always 1. * * I915_ERROR_UEVENT - Generated upon error detection, currently only via * hangcheck. The error detection event is a good indicator of when things * began to go badly. The value supplied with the event is a 1 upon error * detection, and a 0 upon reset completion, signifying no more error * exists. NOTE: Disabling hangcheck or reset via module parameter will * cause the related events to not be seen. * * I915_RESET_UEVENT - Event is generated just before an attempt to reset the * the GPU. The value supplied with the event is always 1. NOTE: Disable * reset via module parameter will cause this event to not be seen. */ #define I915_L3_PARITY_UEVENT "L3_PARITY_ERROR" #define I915_ERROR_UEVENT "ERROR" #define I915_RESET_UEVENT "RESET" /* Each region is a minimum of 16k, and there are at most 255 of them. */ #define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use * of chars for next/prev indices */ #define I915_LOG_MIN_TEX_REGION_SIZE 14 typedef struct _drm_i915_init { enum { I915_INIT_DMA = 0x01, I915_CLEANUP_DMA = 0x02, I915_RESUME_DMA = 0x03 } func; unsigned int mmio_offset; int sarea_priv_offset; unsigned int ring_start; unsigned int ring_end; unsigned int ring_size; unsigned int front_offset; unsigned int back_offset; unsigned int depth_offset; unsigned int w; unsigned int h; unsigned int pitch; unsigned int pitch_bits; unsigned int back_pitch; unsigned int depth_pitch; unsigned int cpp; unsigned int chipset; } drm_i915_init_t; typedef struct _drm_i915_sarea { struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1]; int last_upload; /* last time texture was uploaded */ int last_enqueue; /* last time a buffer was enqueued */ int last_dispatch; /* age of the most recently dispatched buffer */ int ctxOwner; /* last context to upload state */ int texAge; int pf_enabled; /* is pageflipping allowed? */ int pf_active; int pf_current_page; /* which buffer is being displayed? */ int perf_boxes; /* performance boxes to be displayed */ int width, height; /* screen size in pixels */ drm_handle_t front_handle; int front_offset; int front_size; drm_handle_t back_handle; int back_offset; int back_size; drm_handle_t depth_handle; int depth_offset; int depth_size; drm_handle_t tex_handle; int tex_offset; int tex_size; int log_tex_granularity; int pitch; int rotation; /* 0, 90, 180 or 270 */ int rotated_offset; int rotated_size; int rotated_pitch; int virtualX, virtualY; unsigned int front_tiled; unsigned int back_tiled; unsigned int depth_tiled; unsigned int rotated_tiled; unsigned int rotated2_tiled; int pipeA_x; int pipeA_y; int pipeA_w; int pipeA_h; int pipeB_x; int pipeB_y; int pipeB_w; int pipeB_h; /* fill out some space for old userspace triple buffer */ drm_handle_t unused_handle; __u32 unused1, unused2, unused3; /* buffer object handles for static buffers. May change * over the lifetime of the client. */ __u32 front_bo_handle; __u32 back_bo_handle; __u32 unused_bo_handle; __u32 depth_bo_handle; } drm_i915_sarea_t; /* due to userspace building against these headers we need some compat here */ #define planeA_x pipeA_x #define planeA_y pipeA_y #define planeA_w pipeA_w #define planeA_h pipeA_h #define planeB_x pipeB_x #define planeB_y pipeB_y #define planeB_w pipeB_w #define planeB_h pipeB_h /* Flags for perf_boxes */ #define I915_BOX_RING_EMPTY 0x1 #define I915_BOX_FLIP 0x2 #define I915_BOX_WAIT 0x4 #define I915_BOX_TEXTURE_LOAD 0x8 #define I915_BOX_LOST_CONTEXT 0x10 /* * i915 specific ioctls. * * The device specific ioctl range is [DRM_COMMAND_BASE, DRM_COMMAND_END) ie * [0x40, 0xa0) (a0 is excluded). The numbers below are defined as offset * against DRM_COMMAND_BASE and should be between [0x0, 0x60). */ #define DRM_I915_INIT 0x00 #define DRM_I915_FLUSH 0x01 #define DRM_I915_FLIP 0x02 #define DRM_I915_BATCHBUFFER 0x03 #define DRM_I915_IRQ_EMIT 0x04 #define DRM_I915_IRQ_WAIT 0x05 #define DRM_I915_GETPARAM 0x06 #define DRM_I915_SETPARAM 0x07 #define DRM_I915_ALLOC 0x08 #define DRM_I915_FREE 0x09 #define DRM_I915_INIT_HEAP 0x0a #define DRM_I915_CMDBUFFER 0x0b #define DRM_I915_DESTROY_HEAP 0x0c #define DRM_I915_SET_VBLANK_PIPE 0x0d #define DRM_I915_GET_VBLANK_PIPE 0x0e #define DRM_I915_VBLANK_SWAP 0x0f #define DRM_I915_HWS_ADDR 0x11 #define DRM_I915_GEM_INIT 0x13 #define DRM_I915_GEM_EXECBUFFER 0x14 #define DRM_I915_GEM_PIN 0x15 #define DRM_I915_GEM_UNPIN 0x16 #define DRM_I915_GEM_BUSY 0x17 #define DRM_I915_GEM_THROTTLE 0x18 #define DRM_I915_GEM_ENTERVT 0x19 #define DRM_I915_GEM_LEAVEVT 0x1a #define DRM_I915_GEM_CREATE 0x1b #define DRM_I915_GEM_PREAD 0x1c #define DRM_I915_GEM_PWRITE 0x1d #define DRM_I915_GEM_MMAP 0x1e #define DRM_I915_GEM_SET_DOMAIN 0x1f #define DRM_I915_GEM_SW_FINISH 0x20 #define DRM_I915_GEM_SET_TILING 0x21 #define DRM_I915_GEM_GET_TILING 0x22 #define DRM_I915_GEM_GET_APERTURE 0x23 #define DRM_I915_GEM_MMAP_GTT 0x24 #define DRM_I915_GET_PIPE_FROM_CRTC_ID 0x25 #define DRM_I915_GEM_MADVISE 0x26 #define DRM_I915_OVERLAY_PUT_IMAGE 0x27 #define DRM_I915_OVERLAY_ATTRS 0x28 #define DRM_I915_GEM_EXECBUFFER2 0x29 #define DRM_I915_GET_SPRITE_COLORKEY 0x2a #define DRM_I915_SET_SPRITE_COLORKEY 0x2b #define DRM_I915_GEM_WAIT 0x2c #define DRM_I915_GEM_CONTEXT_CREATE 0x2d #define DRM_I915_GEM_CONTEXT_DESTROY 0x2e #define DRM_I915_GEM_SET_CACHING 0x2f #define DRM_I915_GEM_GET_CACHING 0x30 #define DRM_I915_REG_READ 0x31 #define DRM_I915_GET_RESET_STATS 0x32 #define DRM_I915_GEM_USERPTR 0x33 #define DRM_I915_GEM_CONTEXT_GETPARAM 0x34 #define DRM_I915_GEM_CONTEXT_SETPARAM 0x35 #define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t) #define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH) #define DRM_IOCTL_I915_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLIP) #define DRM_IOCTL_I915_BATCHBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t) #define DRM_IOCTL_I915_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t) #define DRM_IOCTL_I915_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t) #define DRM_IOCTL_I915_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t) #define DRM_IOCTL_I915_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t) #define DRM_IOCTL_I915_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t) #define DRM_IOCTL_I915_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t) #define DRM_IOCTL_I915_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t) #define DRM_IOCTL_I915_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t) #define DRM_IOCTL_I915_DESTROY_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t) #define DRM_IOCTL_I915_SET_VBLANK_PIPE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t) #define DRM_IOCTL_I915_GET_VBLANK_PIPE DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t) #define DRM_IOCTL_I915_VBLANK_SWAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t) #define DRM_IOCTL_I915_HWS_ADDR DRM_IOW(DRM_COMMAND_BASE + DRM_I915_HWS_ADDR, struct drm_i915_gem_init) #define DRM_IOCTL_I915_GEM_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init) #define DRM_IOCTL_I915_GEM_EXECBUFFER DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer) #define DRM_IOCTL_I915_GEM_EXECBUFFER2 DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, struct drm_i915_gem_execbuffer2) #define DRM_IOCTL_I915_GEM_PIN DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin) #define DRM_IOCTL_I915_GEM_UNPIN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin) #define DRM_IOCTL_I915_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy) #define DRM_IOCTL_I915_GEM_SET_CACHING DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_CACHING, struct drm_i915_gem_caching) #define DRM_IOCTL_I915_GEM_GET_CACHING DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_CACHING, struct drm_i915_gem_caching) #define DRM_IOCTL_I915_GEM_THROTTLE DRM_IO ( DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE) #define DRM_IOCTL_I915_GEM_ENTERVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT) #define DRM_IOCTL_I915_GEM_LEAVEVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT) #define DRM_IOCTL_I915_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, struct drm_i915_gem_create) #define DRM_IOCTL_I915_GEM_PREAD DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, struct drm_i915_gem_pread) #define DRM_IOCTL_I915_GEM_PWRITE DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, struct drm_i915_gem_pwrite) #define DRM_IOCTL_I915_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap) #define DRM_IOCTL_I915_GEM_MMAP_GTT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, struct drm_i915_gem_mmap_gtt) #define DRM_IOCTL_I915_GEM_SET_DOMAIN DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, struct drm_i915_gem_set_domain) #define DRM_IOCTL_I915_GEM_SW_FINISH DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, struct drm_i915_gem_sw_finish) #define DRM_IOCTL_I915_GEM_SET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, struct drm_i915_gem_set_tiling) #define DRM_IOCTL_I915_GEM_GET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, struct drm_i915_gem_get_tiling) #define DRM_IOCTL_I915_GEM_GET_APERTURE DRM_IOR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, struct drm_i915_gem_get_aperture) #define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, struct drm_i915_get_pipe_from_crtc_id) #define DRM_IOCTL_I915_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, struct drm_i915_gem_madvise) #define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE DRM_IOW(DRM_COMMAND_BASE + DRM_I915_OVERLAY_PUT_IMAGE, struct drm_intel_overlay_put_image) #define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs) #define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) #define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) #define DRM_IOCTL_I915_GEM_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait) #define DRM_IOCTL_I915_GEM_CONTEXT_CREATE DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create) #define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy) #define DRM_IOCTL_I915_REG_READ DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read) #define DRM_IOCTL_I915_GET_RESET_STATS DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, struct drm_i915_reset_stats) #define DRM_IOCTL_I915_GEM_USERPTR DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_USERPTR, struct drm_i915_gem_userptr) #define DRM_IOCTL_I915_GEM_CONTEXT_GETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_GETPARAM, struct drm_i915_gem_context_param) #define DRM_IOCTL_I915_GEM_CONTEXT_SETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_SETPARAM, struct drm_i915_gem_context_param) /* Allow drivers to submit batchbuffers directly to hardware, relying * on the security mechanisms provided by hardware. */ typedef struct drm_i915_batchbuffer { int start; /* agp offset */ int used; /* nr bytes in use */ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */ int num_cliprects; /* mulitpass with multiple cliprects? */ struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */ } drm_i915_batchbuffer_t; /* As above, but pass a pointer to userspace buffer which can be * validated by the kernel prior to sending to hardware. */ typedef struct _drm_i915_cmdbuffer { char *buf; /* pointer to userspace command buffer */ int sz; /* nr bytes in buf */ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */ int num_cliprects; /* mulitpass with multiple cliprects? */ struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */ } drm_i915_cmdbuffer_t; /* Userspace can request & wait on irq's: */ typedef struct drm_i915_irq_emit { int *irq_seq; } drm_i915_irq_emit_t; typedef struct drm_i915_irq_wait { int irq_seq; } drm_i915_irq_wait_t; /* Ioctl to query kernel params: */ #define I915_PARAM_IRQ_ACTIVE 1 #define I915_PARAM_ALLOW_BATCHBUFFER 2 #define I915_PARAM_LAST_DISPATCH 3 #define I915_PARAM_CHIPSET_ID 4 #define I915_PARAM_HAS_GEM 5 #define I915_PARAM_NUM_FENCES_AVAIL 6 #define I915_PARAM_HAS_OVERLAY 7 #define I915_PARAM_HAS_PAGEFLIPPING 8 #define I915_PARAM_HAS_EXECBUF2 9 #define I915_PARAM_HAS_BSD 10 #define I915_PARAM_HAS_BLT 11 #define I915_PARAM_HAS_RELAXED_FENCING 12 #define I915_PARAM_HAS_COHERENT_RINGS 13 #define I915_PARAM_HAS_EXEC_CONSTANTS 14 #define I915_PARAM_HAS_RELAXED_DELTA 15 #define I915_PARAM_HAS_GEN7_SOL_RESET 16 #define I915_PARAM_HAS_LLC 17 #define I915_PARAM_HAS_ALIASING_PPGTT 18 #define I915_PARAM_HAS_WAIT_TIMEOUT 19 #define I915_PARAM_HAS_SEMAPHORES 20 #define I915_PARAM_HAS_PRIME_VMAP_FLUSH 21 #define I915_PARAM_HAS_VEBOX 22 #define I915_PARAM_HAS_SECURE_BATCHES 23 #define I915_PARAM_HAS_PINNED_BATCHES 24 #define I915_PARAM_HAS_EXEC_NO_RELOC 25 #define I915_PARAM_HAS_EXEC_HANDLE_LUT 26 #define I915_PARAM_HAS_WT 27 #define I915_PARAM_CMD_PARSER_VERSION 28 #define I915_PARAM_HAS_COHERENT_PHYS_GTT 29 #define I915_PARAM_MMAP_VERSION 30 #define I915_PARAM_HAS_BSD2 31 #define I915_PARAM_REVISION 32 #define I915_PARAM_SUBSLICE_TOTAL 33 #define I915_PARAM_EU_TOTAL 34 #define I915_PARAM_HAS_GPU_RESET 35 #define I915_PARAM_HAS_RESOURCE_STREAMER 36 typedef struct drm_i915_getparam { __s32 param; /* * WARNING: Using pointers instead of fixed-size u64 means we need to write * compat32 code. Don't repeat this mistake. */ int *value; } drm_i915_getparam_t; /* Ioctl to set kernel params: */ #define I915_SETPARAM_USE_MI_BATCHBUFFER_START 1 #define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2 #define I915_SETPARAM_ALLOW_BATCHBUFFER 3 #define I915_SETPARAM_NUM_USED_FENCES 4 typedef struct drm_i915_setparam { int param; int value; } drm_i915_setparam_t; /* A memory manager for regions of shared memory: */ #define I915_MEM_REGION_AGP 1 typedef struct drm_i915_mem_alloc { int region; int alignment; int size; int *region_offset; /* offset from start of fb or agp */ } drm_i915_mem_alloc_t; typedef struct drm_i915_mem_free { int region; int region_offset; } drm_i915_mem_free_t; typedef struct drm_i915_mem_init_heap { int region; int size; int start; } drm_i915_mem_init_heap_t; /* Allow memory manager to be torn down and re-initialized (eg on * rotate): */ typedef struct drm_i915_mem_destroy_heap { int region; } drm_i915_mem_destroy_heap_t; /* Allow X server to configure which pipes to monitor for vblank signals */ #define DRM_I915_VBLANK_PIPE_A 1 #define DRM_I915_VBLANK_PIPE_B 2 typedef struct drm_i915_vblank_pipe { int pipe; } drm_i915_vblank_pipe_t; /* Schedule buffer swap at given vertical blank: */ typedef struct drm_i915_vblank_swap { drm_drawable_t drawable; enum drm_vblank_seq_type seqtype; unsigned int sequence; } drm_i915_vblank_swap_t; typedef struct drm_i915_hws_addr { __u64 addr; } drm_i915_hws_addr_t; struct drm_i915_gem_init { /** * Beginning offset in the GTT to be managed by the DRM memory * manager. */ __u64 gtt_start; /** * Ending offset in the GTT to be managed by the DRM memory * manager. */ __u64 gtt_end; }; struct drm_i915_gem_create { /** * Requested size for the object. * * The (page-aligned) allocated size for the object will be returned. */ __u64 size; /** * Returned handle for the object. * * Object handles are nonzero. */ __u32 handle; __u32 pad; }; struct drm_i915_gem_pread { /** Handle for the object being read. */ __u32 handle; __u32 pad; /** Offset into the object to read from */ __u64 offset; /** Length of data to read */ __u64 size; /** * Pointer to write the data into. * * This is a fixed-size type for 32/64 compatibility. */ __u64 data_ptr; }; struct drm_i915_gem_pwrite { /** Handle for the object being written to. */ __u32 handle; __u32 pad; /** Offset into the object to write to */ __u64 offset; /** Length of data to write */ __u64 size; /** * Pointer to read the data from. * * This is a fixed-size type for 32/64 compatibility. */ __u64 data_ptr; }; struct drm_i915_gem_mmap { /** Handle for the object being mapped. */ __u32 handle; __u32 pad; /** Offset in the object to map. */ __u64 offset; /** * Length of data to map. * * The value will be page-aligned. */ __u64 size; /** * Returned pointer the data was mapped at. * * This is a fixed-size type for 32/64 compatibility. */ __u64 addr_ptr; /** * Flags for extended behaviour. * * Added in version 2. */ __u64 flags; #define I915_MMAP_WC 0x1 }; struct drm_i915_gem_mmap_gtt { /** Handle for the object being mapped. */ __u32 handle; __u32 pad; /** * Fake offset to use for subsequent mmap call * * This is a fixed-size type for 32/64 compatibility. */ __u64 offset; }; struct drm_i915_gem_set_domain { /** Handle for the object */ __u32 handle; /** New read domains */ __u32 read_domains; /** New write domain */ __u32 write_domain; }; struct drm_i915_gem_sw_finish { /** Handle for the object */ __u32 handle; }; struct drm_i915_gem_relocation_entry { /** * Handle of the buffer being pointed to by this relocation entry. * * It's appealing to make this be an index into the mm_validate_entry * list to refer to the buffer, but this allows the driver to create * a relocation list for state buffers and not re-write it per * exec using the buffer. */ __u32 target_handle; /** * Value to be added to the offset of the target buffer to make up * the relocation entry. */ __u32 delta; /** Offset in the buffer the relocation entry will be written into */ __u64 offset; /** * Offset value of the target buffer that the relocation entry was last * written as. * * If the buffer has the same offset as last time, we can skip syncing * and writing the relocation. This value is written back out by * the execbuffer ioctl when the relocation is written. */ __u64 presumed_offset; /** * Target memory domains read by this operation. */ __u32 read_domains; /** * Target memory domains written by this operation. * * Note that only one domain may be written by the whole * execbuffer operation, so that where there are conflicts, * the application will get -EINVAL back. */ __u32 write_domain; }; /** @{ * Intel memory domains * * Most of these just align with the various caches in * the system and are used to flush and invalidate as * objects end up cached in different domains. */ /** CPU cache */ #define I915_GEM_DOMAIN_CPU 0x00000001 /** Render cache, used by 2D and 3D drawing */ #define I915_GEM_DOMAIN_RENDER 0x00000002 /** Sampler cache, used by texture engine */ #define I915_GEM_DOMAIN_SAMPLER 0x00000004 /** Command queue, used to load batch buffers */ #define I915_GEM_DOMAIN_COMMAND 0x00000008 /** Instruction cache, used by shader programs */ #define I915_GEM_DOMAIN_INSTRUCTION 0x00000010 /** Vertex address cache */ #define I915_GEM_DOMAIN_VERTEX 0x00000020 /** GTT domain - aperture and scanout */ #define I915_GEM_DOMAIN_GTT 0x00000040 /** @} */ struct drm_i915_gem_exec_object { /** * User's handle for a buffer to be bound into the GTT for this * operation. */ __u32 handle; /** Number of relocations to be performed on this buffer */ __u32 relocation_count; /** * Pointer to array of struct drm_i915_gem_relocation_entry containing * the relocations to be performed in this buffer. */ __u64 relocs_ptr; /** Required alignment in graphics aperture */ __u64 alignment; /** * Returned value of the updated offset of the object, for future * presumed_offset writes. */ __u64 offset; }; struct drm_i915_gem_execbuffer { /** * List of buffers to be validated with their relocations to be * performend on them. * * This is a pointer to an array of struct drm_i915_gem_validate_entry. * * These buffers must be listed in an order such that all relocations * a buffer is performing refer to buffers that have already appeared * in the validate list. */ __u64 buffers_ptr; __u32 buffer_count; /** Offset in the batchbuffer to start execution from. */ __u32 batch_start_offset; /** Bytes used in batchbuffer from batch_start_offset */ __u32 batch_len; __u32 DR1; __u32 DR4; __u32 num_cliprects; /** This is a struct drm_clip_rect *cliprects */ __u64 cliprects_ptr; }; struct drm_i915_gem_exec_object2 { /** * User's handle for a buffer to be bound into the GTT for this * operation. */ __u32 handle; /** Number of relocations to be performed on this buffer */ __u32 relocation_count; /** * Pointer to array of struct drm_i915_gem_relocation_entry containing * the relocations to be performed in this buffer. */ __u64 relocs_ptr; /** Required alignment in graphics aperture */ __u64 alignment; /** * Returned value of the updated offset of the object, for future * presumed_offset writes. */ __u64 offset; #define EXEC_OBJECT_NEEDS_FENCE (1<<0) #define EXEC_OBJECT_NEEDS_GTT (1<<1) #define EXEC_OBJECT_WRITE (1<<2) #define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1<<3) #define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_SUPPORTS_48B_ADDRESS<<1) __u64 flags; __u64 rsvd1; __u64 rsvd2; }; struct drm_i915_gem_execbuffer2 { /** * List of gem_exec_object2 structs */ __u64 buffers_ptr; __u32 buffer_count; /** Offset in the batchbuffer to start execution from. */ __u32 batch_start_offset; /** Bytes used in batchbuffer from batch_start_offset */ __u32 batch_len; __u32 DR1; __u32 DR4; __u32 num_cliprects; /** This is a struct drm_clip_rect *cliprects */ __u64 cliprects_ptr; #define I915_EXEC_RING_MASK (7<<0) #define I915_EXEC_DEFAULT (0<<0) #define I915_EXEC_RENDER (1<<0) #define I915_EXEC_BSD (2<<0) #define I915_EXEC_BLT (3<<0) #define I915_EXEC_VEBOX (4<<0) /* Used for switching the constants addressing mode on gen4+ RENDER ring. * Gen6+ only supports relative addressing to dynamic state (default) and * absolute addressing. * * These flags are ignored for the BSD and BLT rings. */ #define I915_EXEC_CONSTANTS_MASK (3<<6) #define I915_EXEC_CONSTANTS_REL_GENERAL (0<<6) /* default */ #define I915_EXEC_CONSTANTS_ABSOLUTE (1<<6) #define I915_EXEC_CONSTANTS_REL_SURFACE (2<<6) /* gen4/5 only */ __u64 flags; __u64 rsvd1; /* now used for context info */ __u64 rsvd2; }; /** Resets the SO write offset registers for transform feedback on gen7. */ #define I915_EXEC_GEN7_SOL_RESET (1<<8) /** Request a privileged ("secure") batch buffer. Note only available for * DRM_ROOT_ONLY | DRM_MASTER processes. */ #define I915_EXEC_SECURE (1<<9) /** Inform the kernel that the batch is and will always be pinned. This * negates the requirement for a workaround to be performed to avoid * an incoherent CS (such as can be found on 830/845). If this flag is * not passed, the kernel will endeavour to make sure the batch is * coherent with the CS before execution. If this flag is passed, * userspace assumes the responsibility for ensuring the same. */ #define I915_EXEC_IS_PINNED (1<<10) /** Provide a hint to the kernel that the command stream and auxiliary * state buffers already holds the correct presumed addresses and so the * relocation process may be skipped if no buffers need to be moved in * preparation for the execbuffer. */ #define I915_EXEC_NO_RELOC (1<<11) /** Use the reloc.handle as an index into the exec object array rather * than as the per-file handle. */ #define I915_EXEC_HANDLE_LUT (1<<12) /** Used for switching BSD rings on the platforms with two BSD rings */ #define I915_EXEC_BSD_MASK (3<<13) #define I915_EXEC_BSD_DEFAULT (0<<13) /* default ping-pong mode */ #define I915_EXEC_BSD_RING1 (1<<13) #define I915_EXEC_BSD_RING2 (2<<13) /** Tell the kernel that the batchbuffer is processed by * the resource streamer. */ #define I915_EXEC_RESOURCE_STREAMER (1<<15) #define __I915_EXEC_UNKNOWN_FLAGS -(I915_EXEC_RESOURCE_STREAMER<<1) #define I915_EXEC_CONTEXT_ID_MASK (0xffffffff) #define i915_execbuffer2_set_context_id(eb2, context) \ (eb2).rsvd1 = context & I915_EXEC_CONTEXT_ID_MASK #define i915_execbuffer2_get_context_id(eb2) \ ((eb2).rsvd1 & I915_EXEC_CONTEXT_ID_MASK) struct drm_i915_gem_pin { /** Handle of the buffer to be pinned. */ __u32 handle; __u32 pad; /** alignment required within the aperture */ __u64 alignment; /** Returned GTT offset of the buffer. */ __u64 offset; }; struct drm_i915_gem_unpin { /** Handle of the buffer to be unpinned. */ __u32 handle; __u32 pad; }; struct drm_i915_gem_busy { /** Handle of the buffer to check for busy */ __u32 handle; /** Return busy status (1 if busy, 0 if idle). * The high word is used to indicate on which rings the object * currently resides: * 16:31 - busy (r or r/w) rings (16 render, 17 bsd, 18 blt, etc) */ __u32 busy; }; /** * I915_CACHING_NONE * * GPU access is not coherent with cpu caches. Default for machines without an * LLC. */ #define I915_CACHING_NONE 0 /** * I915_CACHING_CACHED * * GPU access is coherent with cpu caches and furthermore the data is cached in * last-level caches shared between cpu cores and the gpu GT. Default on * machines with HAS_LLC. */ #define I915_CACHING_CACHED 1 /** * I915_CACHING_DISPLAY * * Special GPU caching mode which is coherent with the scanout engines. * Transparently falls back to I915_CACHING_NONE on platforms where no special * cache mode (like write-through or gfdt flushing) is available. The kernel * automatically sets this mode when using a buffer as a scanout target. * Userspace can manually set this mode to avoid a costly stall and clflush in * the hotpath of drawing the first frame. */ #define I915_CACHING_DISPLAY 2 struct drm_i915_gem_caching { /** * Handle of the buffer to set/get the caching level of. */ __u32 handle; /** * Cacheing level to apply or return value * * bits0-15 are for generic caching control (i.e. the above defined * values). bits16-31 are reserved for platform-specific variations * (e.g. l3$ caching on gen7). */ __u32 caching; }; #define I915_TILING_NONE 0 #define I915_TILING_X 1 #define I915_TILING_Y 2 #define I915_BIT_6_SWIZZLE_NONE 0 #define I915_BIT_6_SWIZZLE_9 1 #define I915_BIT_6_SWIZZLE_9_10 2 #define I915_BIT_6_SWIZZLE_9_11 3 #define I915_BIT_6_SWIZZLE_9_10_11 4 /* Not seen by userland */ #define I915_BIT_6_SWIZZLE_UNKNOWN 5 /* Seen by userland. */ #define I915_BIT_6_SWIZZLE_9_17 6 #define I915_BIT_6_SWIZZLE_9_10_17 7 struct drm_i915_gem_set_tiling { /** Handle of the buffer to have its tiling state updated */ __u32 handle; /** * Tiling mode for the object (I915_TILING_NONE, I915_TILING_X, * I915_TILING_Y). * * This value is to be set on request, and will be updated by the * kernel on successful return with the actual chosen tiling layout. * * The tiling mode may be demoted to I915_TILING_NONE when the system * has bit 6 swizzling that can't be managed correctly by GEM. * * Buffer contents become undefined when changing tiling_mode. */ __u32 tiling_mode; /** * Stride in bytes for the object when in I915_TILING_X or * I915_TILING_Y. */ __u32 stride; /** * Returned address bit 6 swizzling required for CPU access through * mmap mapping. */ __u32 swizzle_mode; }; struct drm_i915_gem_get_tiling { /** Handle of the buffer to get tiling state for. */ __u32 handle; /** * Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X, * I915_TILING_Y). */ __u32 tiling_mode; /** * Returned address bit 6 swizzling required for CPU access through * mmap mapping. */ __u32 swizzle_mode; /** * Returned address bit 6 swizzling required for CPU access through * mmap mapping whilst bound. */ __u32 phys_swizzle_mode; }; struct drm_i915_gem_get_aperture { /** Total size of the aperture used by i915_gem_execbuffer, in bytes */ __u64 aper_size; /** * Available space in the aperture used by i915_gem_execbuffer, in * bytes */ __u64 aper_available_size; }; struct drm_i915_get_pipe_from_crtc_id { /** ID of CRTC being requested **/ __u32 crtc_id; /** pipe of requested CRTC **/ __u32 pipe; }; #define I915_MADV_WILLNEED 0 #define I915_MADV_DONTNEED 1 #define __I915_MADV_PURGED 2 /* internal state */ struct drm_i915_gem_madvise { /** Handle of the buffer to change the backing store advice */ __u32 handle; /* Advice: either the buffer will be needed again in the near future, * or wont be and could be discarded under memory pressure. */ __u32 madv; /** Whether the backing store still exists. */ __u32 retained; }; /* flags */ #define I915_OVERLAY_TYPE_MASK 0xff #define I915_OVERLAY_YUV_PLANAR 0x01 #define I915_OVERLAY_YUV_PACKED 0x02 #define I915_OVERLAY_RGB 0x03 #define I915_OVERLAY_DEPTH_MASK 0xff00 #define I915_OVERLAY_RGB24 0x1000 #define I915_OVERLAY_RGB16 0x2000 #define I915_OVERLAY_RGB15 0x3000 #define I915_OVERLAY_YUV422 0x0100 #define I915_OVERLAY_YUV411 0x0200 #define I915_OVERLAY_YUV420 0x0300 #define I915_OVERLAY_YUV410 0x0400 #define I915_OVERLAY_SWAP_MASK 0xff0000 #define I915_OVERLAY_NO_SWAP 0x000000 #define I915_OVERLAY_UV_SWAP 0x010000 #define I915_OVERLAY_Y_SWAP 0x020000 #define I915_OVERLAY_Y_AND_UV_SWAP 0x030000 #define I915_OVERLAY_FLAGS_MASK 0xff000000 #define I915_OVERLAY_ENABLE 0x01000000 struct drm_intel_overlay_put_image { /* various flags and src format description */ __u32 flags; /* source picture description */ __u32 bo_handle; /* stride values and offsets are in bytes, buffer relative */ __u16 stride_Y; /* stride for packed formats */ __u16 stride_UV; __u32 offset_Y; /* offset for packet formats */ __u32 offset_U; __u32 offset_V; /* in pixels */ __u16 src_width; __u16 src_height; /* to compensate the scaling factors for partially covered surfaces */ __u16 src_scan_width; __u16 src_scan_height; /* output crtc description */ __u32 crtc_id; __u16 dst_x; __u16 dst_y; __u16 dst_width; __u16 dst_height; }; /* flags */ #define I915_OVERLAY_UPDATE_ATTRS (1<<0) #define I915_OVERLAY_UPDATE_GAMMA (1<<1) #define I915_OVERLAY_DISABLE_DEST_COLORKEY (1<<2) struct drm_intel_overlay_attrs { __u32 flags; __u32 color_key; __s32 brightness; __u32 contrast; __u32 saturation; __u32 gamma0; __u32 gamma1; __u32 gamma2; __u32 gamma3; __u32 gamma4; __u32 gamma5; }; /* * Intel sprite handling * * Color keying works with a min/mask/max tuple. Both source and destination * color keying is allowed. * * Source keying: * Sprite pixels within the min & max values, masked against the color channels * specified in the mask field, will be transparent. All other pixels will * be displayed on top of the primary plane. For RGB surfaces, only the min * and mask fields will be used; ranged compares are not allowed. * * Destination keying: * Primary plane pixels that match the min value, masked against the color * channels specified in the mask field, will be replaced by corresponding * pixels from the sprite plane. * * Note that source & destination keying are exclusive; only one can be * active on a given plane. */ #define I915_SET_COLORKEY_NONE (1<<0) /* disable color key matching */ #define I915_SET_COLORKEY_DESTINATION (1<<1) #define I915_SET_COLORKEY_SOURCE (1<<2) struct drm_intel_sprite_colorkey { __u32 plane_id; __u32 min_value; __u32 channel_mask; __u32 max_value; __u32 flags; }; struct drm_i915_gem_wait { /** Handle of BO we shall wait on */ __u32 bo_handle; __u32 flags; /** Number of nanoseconds to wait, Returns time remaining. */ __s64 timeout_ns; }; struct drm_i915_gem_context_create { /* output: id of new context*/ __u32 ctx_id; __u32 pad; }; struct drm_i915_gem_context_destroy { __u32 ctx_id; __u32 pad; }; struct drm_i915_reg_read { __u64 offset; __u64 val; /* Return value */ }; /* Known registers: * * Render engine timestamp - 0x2358 + 64bit - gen7+ * - Note this register returns an invalid value if using the default * single instruction 8byte read, in order to workaround that use * offset (0x2538 | 1) instead. * */ struct drm_i915_reset_stats { __u32 ctx_id; __u32 flags; /* All resets since boot/module reload, for all contexts */ __u32 reset_count; /* Number of batches lost when active in GPU, for this context */ __u32 batch_active; /* Number of batches lost pending for execution, for this context */ __u32 batch_pending; __u32 pad; }; struct drm_i915_gem_userptr { __u64 user_ptr; __u64 user_size; __u32 flags; #define I915_USERPTR_READ_ONLY 0x1 #define I915_USERPTR_UNSYNCHRONIZED 0x80000000 /** * Returned handle for the object. * * Object handles are nonzero. */ __u32 handle; }; struct drm_i915_gem_context_param { __u32 ctx_id; __u32 size; __u64 param; #define I915_CONTEXT_PARAM_BAN_PERIOD 0x1 #define I915_CONTEXT_PARAM_NO_ZEROMAP 0x2 __u64 value; }; #endif /* _UAPI_I915_DRM_H_ */ sis_drm.h000066600000004752150500526620006372 0ustar00/* sis_drv.h -- Private header for sis driver -*- linux-c -*- */ /* * Copyright 2005 Eric Anholt * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #ifndef __SIS_DRM_H__ #define __SIS_DRM_H__ /* SiS specific ioctls */ #define NOT_USED_0_3 #define DRM_SIS_FB_ALLOC 0x04 #define DRM_SIS_FB_FREE 0x05 #define NOT_USED_6_12 #define DRM_SIS_AGP_INIT 0x13 #define DRM_SIS_AGP_ALLOC 0x14 #define DRM_SIS_AGP_FREE 0x15 #define DRM_SIS_FB_INIT 0x16 #define DRM_IOCTL_SIS_FB_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_SIS_FB_ALLOC, drm_sis_mem_t) #define DRM_IOCTL_SIS_FB_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_SIS_FB_FREE, drm_sis_mem_t) #define DRM_IOCTL_SIS_AGP_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SIS_AGP_INIT, drm_sis_agp_t) #define DRM_IOCTL_SIS_AGP_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_SIS_AGP_ALLOC, drm_sis_mem_t) #define DRM_IOCTL_SIS_AGP_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_SIS_AGP_FREE, drm_sis_mem_t) #define DRM_IOCTL_SIS_FB_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SIS_FB_INIT, drm_sis_fb_t) /* #define DRM_IOCTL_SIS_FLIP DRM_IOW( 0x48, drm_sis_flip_t) #define DRM_IOCTL_SIS_FLIP_INIT DRM_IO( 0x49) #define DRM_IOCTL_SIS_FLIP_FINAL DRM_IO( 0x50) */ typedef struct { int context; unsigned long offset; unsigned long size; unsigned long free; } drm_sis_mem_t; typedef struct { unsigned long offset, size; } drm_sis_agp_t; typedef struct { unsigned long offset, size; } drm_sis_fb_t; #endif /* __SIS_DRM_H__ */ drm.h000066600000065245150500526620005520 0ustar00/** * \file drm.h * Header for the Direct Rendering Manager * * \author Rickard E. (Rik) Faith * * \par Acknowledgments: * Dec 1999, Richard Henderson , move to generic \c cmpxchg. */ /* * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _DRM_H_ #define _DRM_H_ #if defined(__KERNEL__) || defined(__linux__) #include #include typedef unsigned int drm_handle_t; #else /* One of the BSDs */ #include #include typedef int8_t __s8; typedef uint8_t __u8; typedef int16_t __s16; typedef uint16_t __u16; typedef int32_t __s32; typedef uint32_t __u32; typedef int64_t __s64; typedef uint64_t __u64; typedef unsigned long drm_handle_t; #endif #define DRM_NAME "drm" /**< Name in kernel, /dev, and /proc */ #define DRM_MIN_ORDER 5 /**< At least 2^5 bytes = 32 bytes */ #define DRM_MAX_ORDER 22 /**< Up to 2^22 bytes = 4MB */ #define DRM_RAM_PERCENT 10 /**< How much system ram can we lock? */ #define _DRM_LOCK_HELD 0x80000000U /**< Hardware lock is held */ #define _DRM_LOCK_CONT 0x40000000U /**< Hardware lock is contended */ #define _DRM_LOCK_IS_HELD(lock) ((lock) & _DRM_LOCK_HELD) #define _DRM_LOCK_IS_CONT(lock) ((lock) & _DRM_LOCK_CONT) #define _DRM_LOCKING_CONTEXT(lock) ((lock) & ~(_DRM_LOCK_HELD|_DRM_LOCK_CONT)) typedef unsigned int drm_context_t; typedef unsigned int drm_drawable_t; typedef unsigned int drm_magic_t; /** * Cliprect. * * \warning: If you change this structure, make sure you change * XF86DRIClipRectRec in the server as well * * \note KW: Actually it's illegal to change either for * backwards-compatibility reasons. */ struct drm_clip_rect { unsigned short x1; unsigned short y1; unsigned short x2; unsigned short y2; }; /** * Drawable information. */ struct drm_drawable_info { unsigned int num_rects; struct drm_clip_rect *rects; }; /** * Texture region, */ struct drm_tex_region { unsigned char next; unsigned char prev; unsigned char in_use; unsigned char padding; unsigned int age; }; /** * Hardware lock. * * The lock structure is a simple cache-line aligned integer. To avoid * processor bus contention on a multiprocessor system, there should not be any * other data stored in the same cache line. */ struct drm_hw_lock { __volatile__ unsigned int lock; /**< lock variable */ char padding[60]; /**< Pad to cache line */ }; /** * DRM_IOCTL_VERSION ioctl argument type. * * \sa drmGetVersion(). */ struct drm_version { int version_major; /**< Major version */ int version_minor; /**< Minor version */ int version_patchlevel; /**< Patch level */ size_t name_len; /**< Length of name buffer */ char *name; /**< Name of driver */ size_t date_len; /**< Length of date buffer */ char *date; /**< User-space buffer to hold date */ size_t desc_len; /**< Length of desc buffer */ char *desc; /**< User-space buffer to hold desc */ }; /** * DRM_IOCTL_GET_UNIQUE ioctl argument type. * * \sa drmGetBusid() and drmSetBusId(). */ struct drm_unique { size_t unique_len; /**< Length of unique */ char *unique; /**< Unique name for driver instantiation */ }; struct drm_list { int count; /**< Length of user-space structures */ struct drm_version *version; }; struct drm_block { int unused; }; /** * DRM_IOCTL_CONTROL ioctl argument type. * * \sa drmCtlInstHandler() and drmCtlUninstHandler(). */ struct drm_control { enum { DRM_ADD_COMMAND, DRM_RM_COMMAND, DRM_INST_HANDLER, DRM_UNINST_HANDLER } func; int irq; }; /** * Type of memory to map. */ enum drm_map_type { _DRM_FRAME_BUFFER = 0, /**< WC (no caching), no core dump */ _DRM_REGISTERS = 1, /**< no caching, no core dump */ _DRM_SHM = 2, /**< shared, cached */ _DRM_AGP = 3, /**< AGP/GART */ _DRM_SCATTER_GATHER = 4, /**< Scatter/gather memory for PCI DMA */ _DRM_CONSISTENT = 5, /**< Consistent memory for PCI DMA */ }; /** * Memory mapping flags. */ enum drm_map_flags { _DRM_RESTRICTED = 0x01, /**< Cannot be mapped to user-virtual */ _DRM_READ_ONLY = 0x02, _DRM_LOCKED = 0x04, /**< shared, cached, locked */ _DRM_KERNEL = 0x08, /**< kernel requires access */ _DRM_WRITE_COMBINING = 0x10, /**< use write-combining if available */ _DRM_CONTAINS_LOCK = 0x20, /**< SHM page that contains lock */ _DRM_REMOVABLE = 0x40, /**< Removable mapping */ _DRM_DRIVER = 0x80 /**< Managed by driver */ }; struct drm_ctx_priv_map { unsigned int ctx_id; /**< Context requesting private mapping */ void *handle; /**< Handle of map */ }; /** * DRM_IOCTL_GET_MAP, DRM_IOCTL_ADD_MAP and DRM_IOCTL_RM_MAP ioctls * argument type. * * \sa drmAddMap(). */ struct drm_map { unsigned long offset; /**< Requested physical address (0 for SAREA)*/ unsigned long size; /**< Requested physical size (bytes) */ enum drm_map_type type; /**< Type of memory to map */ enum drm_map_flags flags; /**< Flags */ void *handle; /**< User-space: "Handle" to pass to mmap() */ /**< Kernel-space: kernel-virtual address */ int mtrr; /**< MTRR slot used */ /* Private data */ }; /** * DRM_IOCTL_GET_CLIENT ioctl argument type. */ struct drm_client { int idx; /**< Which client desired? */ int auth; /**< Is client authenticated? */ unsigned long pid; /**< Process ID */ unsigned long uid; /**< User ID */ unsigned long magic; /**< Magic */ unsigned long iocs; /**< Ioctl count */ }; enum drm_stat_type { _DRM_STAT_LOCK, _DRM_STAT_OPENS, _DRM_STAT_CLOSES, _DRM_STAT_IOCTLS, _DRM_STAT_LOCKS, _DRM_STAT_UNLOCKS, _DRM_STAT_VALUE, /**< Generic value */ _DRM_STAT_BYTE, /**< Generic byte counter (1024bytes/K) */ _DRM_STAT_COUNT, /**< Generic non-byte counter (1000/k) */ _DRM_STAT_IRQ, /**< IRQ */ _DRM_STAT_PRIMARY, /**< Primary DMA bytes */ _DRM_STAT_SECONDARY, /**< Secondary DMA bytes */ _DRM_STAT_DMA, /**< DMA */ _DRM_STAT_SPECIAL, /**< Special DMA (e.g., priority or polled) */ _DRM_STAT_MISSED /**< Missed DMA opportunity */ /* Add to the *END* of the list */ }; /** * DRM_IOCTL_GET_STATS ioctl argument type. */ struct drm_stats { unsigned long count; struct { unsigned long value; enum drm_stat_type type; } data[15]; }; /** * Hardware locking flags. */ enum drm_lock_flags { _DRM_LOCK_READY = 0x01, /**< Wait until hardware is ready for DMA */ _DRM_LOCK_QUIESCENT = 0x02, /**< Wait until hardware quiescent */ _DRM_LOCK_FLUSH = 0x04, /**< Flush this context's DMA queue first */ _DRM_LOCK_FLUSH_ALL = 0x08, /**< Flush all DMA queues first */ /* These *HALT* flags aren't supported yet -- they will be used to support the full-screen DGA-like mode. */ _DRM_HALT_ALL_QUEUES = 0x10, /**< Halt all current and future queues */ _DRM_HALT_CUR_QUEUES = 0x20 /**< Halt all current queues */ }; /** * DRM_IOCTL_LOCK, DRM_IOCTL_UNLOCK and DRM_IOCTL_FINISH ioctl argument type. * * \sa drmGetLock() and drmUnlock(). */ struct drm_lock { int context; enum drm_lock_flags flags; }; /** * DMA flags * * \warning * These values \e must match xf86drm.h. * * \sa drm_dma. */ enum drm_dma_flags { /* Flags for DMA buffer dispatch */ _DRM_DMA_BLOCK = 0x01, /**< * Block until buffer dispatched. * * \note The buffer may not yet have * been processed by the hardware -- * getting a hardware lock with the * hardware quiescent will ensure * that the buffer has been * processed. */ _DRM_DMA_WHILE_LOCKED = 0x02, /**< Dispatch while lock held */ _DRM_DMA_PRIORITY = 0x04, /**< High priority dispatch */ /* Flags for DMA buffer request */ _DRM_DMA_WAIT = 0x10, /**< Wait for free buffers */ _DRM_DMA_SMALLER_OK = 0x20, /**< Smaller-than-requested buffers OK */ _DRM_DMA_LARGER_OK = 0x40 /**< Larger-than-requested buffers OK */ }; /** * DRM_IOCTL_ADD_BUFS and DRM_IOCTL_MARK_BUFS ioctl argument type. * * \sa drmAddBufs(). */ struct drm_buf_desc { int count; /**< Number of buffers of this size */ int size; /**< Size in bytes */ int low_mark; /**< Low water mark */ int high_mark; /**< High water mark */ enum { _DRM_PAGE_ALIGN = 0x01, /**< Align on page boundaries for DMA */ _DRM_AGP_BUFFER = 0x02, /**< Buffer is in AGP space */ _DRM_SG_BUFFER = 0x04, /**< Scatter/gather memory buffer */ _DRM_FB_BUFFER = 0x08, /**< Buffer is in frame buffer */ _DRM_PCI_BUFFER_RO = 0x10 /**< Map PCI DMA buffer read-only */ } flags; unsigned long agp_start; /**< * Start address of where the AGP buffers are * in the AGP aperture */ }; /** * DRM_IOCTL_INFO_BUFS ioctl argument type. */ struct drm_buf_info { int count; /**< Entries in list */ struct drm_buf_desc *list; }; /** * DRM_IOCTL_FREE_BUFS ioctl argument type. */ struct drm_buf_free { int count; int *list; }; /** * Buffer information * * \sa drm_buf_map. */ struct drm_buf_pub { int idx; /**< Index into the master buffer list */ int total; /**< Buffer size */ int used; /**< Amount of buffer in use (for DMA) */ void *address; /**< Address of buffer */ }; /** * DRM_IOCTL_MAP_BUFS ioctl argument type. */ struct drm_buf_map { int count; /**< Length of the buffer list */ void *virtual; /**< Mmap'd area in user-virtual */ struct drm_buf_pub *list; /**< Buffer information */ }; /** * DRM_IOCTL_DMA ioctl argument type. * * Indices here refer to the offset into the buffer list in drm_buf_get. * * \sa drmDMA(). */ struct drm_dma { int context; /**< Context handle */ int send_count; /**< Number of buffers to send */ int *send_indices; /**< List of handles to buffers */ int *send_sizes; /**< Lengths of data to send */ enum drm_dma_flags flags; /**< Flags */ int request_count; /**< Number of buffers requested */ int request_size; /**< Desired size for buffers */ int *request_indices; /**< Buffer information */ int *request_sizes; int granted_count; /**< Number of buffers granted */ }; enum drm_ctx_flags { _DRM_CONTEXT_PRESERVED = 0x01, _DRM_CONTEXT_2DONLY = 0x02 }; /** * DRM_IOCTL_ADD_CTX ioctl argument type. * * \sa drmCreateContext() and drmDestroyContext(). */ struct drm_ctx { drm_context_t handle; enum drm_ctx_flags flags; }; /** * DRM_IOCTL_RES_CTX ioctl argument type. */ struct drm_ctx_res { int count; struct drm_ctx *contexts; }; /** * DRM_IOCTL_ADD_DRAW and DRM_IOCTL_RM_DRAW ioctl argument type. */ struct drm_draw { drm_drawable_t handle; }; /** * DRM_IOCTL_UPDATE_DRAW ioctl argument type. */ typedef enum { DRM_DRAWABLE_CLIPRECTS, } drm_drawable_info_type_t; struct drm_update_draw { drm_drawable_t handle; unsigned int type; unsigned int num; unsigned long long data; }; /** * DRM_IOCTL_GET_MAGIC and DRM_IOCTL_AUTH_MAGIC ioctl argument type. */ struct drm_auth { drm_magic_t magic; }; /** * DRM_IOCTL_IRQ_BUSID ioctl argument type. * * \sa drmGetInterruptFromBusID(). */ struct drm_irq_busid { int irq; /**< IRQ number */ int busnum; /**< bus number */ int devnum; /**< device number */ int funcnum; /**< function number */ }; enum drm_vblank_seq_type { _DRM_VBLANK_ABSOLUTE = 0x0, /**< Wait for specific vblank sequence number */ _DRM_VBLANK_RELATIVE = 0x1, /**< Wait for given number of vblanks */ /* bits 1-6 are reserved for high crtcs */ _DRM_VBLANK_HIGH_CRTC_MASK = 0x0000003e, _DRM_VBLANK_EVENT = 0x4000000, /**< Send event instead of blocking */ _DRM_VBLANK_FLIP = 0x8000000, /**< Scheduled buffer swap should flip */ _DRM_VBLANK_NEXTONMISS = 0x10000000, /**< If missed, wait for next vblank */ _DRM_VBLANK_SECONDARY = 0x20000000, /**< Secondary display controller */ _DRM_VBLANK_SIGNAL = 0x40000000 /**< Send signal instead of blocking, unsupported */ }; #define _DRM_VBLANK_HIGH_CRTC_SHIFT 1 #define _DRM_VBLANK_TYPES_MASK (_DRM_VBLANK_ABSOLUTE | _DRM_VBLANK_RELATIVE) #define _DRM_VBLANK_FLAGS_MASK (_DRM_VBLANK_EVENT | _DRM_VBLANK_SIGNAL | \ _DRM_VBLANK_SECONDARY | _DRM_VBLANK_NEXTONMISS) struct drm_wait_vblank_request { enum drm_vblank_seq_type type; unsigned int sequence; unsigned long signal; }; struct drm_wait_vblank_reply { enum drm_vblank_seq_type type; unsigned int sequence; long tval_sec; long tval_usec; }; /** * DRM_IOCTL_WAIT_VBLANK ioctl argument type. * * \sa drmWaitVBlank(). */ union drm_wait_vblank { struct drm_wait_vblank_request request; struct drm_wait_vblank_reply reply; }; #define _DRM_PRE_MODESET 1 #define _DRM_POST_MODESET 2 /** * DRM_IOCTL_MODESET_CTL ioctl argument type * * \sa drmModesetCtl(). */ struct drm_modeset_ctl { __u32 crtc; __u32 cmd; }; /** * DRM_IOCTL_AGP_ENABLE ioctl argument type. * * \sa drmAgpEnable(). */ struct drm_agp_mode { unsigned long mode; /**< AGP mode */ }; /** * DRM_IOCTL_AGP_ALLOC and DRM_IOCTL_AGP_FREE ioctls argument type. * * \sa drmAgpAlloc() and drmAgpFree(). */ struct drm_agp_buffer { unsigned long size; /**< In bytes -- will round to page boundary */ unsigned long handle; /**< Used for binding / unbinding */ unsigned long type; /**< Type of memory to allocate */ unsigned long physical; /**< Physical used by i810 */ }; /** * DRM_IOCTL_AGP_BIND and DRM_IOCTL_AGP_UNBIND ioctls argument type. * * \sa drmAgpBind() and drmAgpUnbind(). */ struct drm_agp_binding { unsigned long handle; /**< From drm_agp_buffer */ unsigned long offset; /**< In bytes -- will round to page boundary */ }; /** * DRM_IOCTL_AGP_INFO ioctl argument type. * * \sa drmAgpVersionMajor(), drmAgpVersionMinor(), drmAgpGetMode(), * drmAgpBase(), drmAgpSize(), drmAgpMemoryUsed(), drmAgpMemoryAvail(), * drmAgpVendorId() and drmAgpDeviceId(). */ struct drm_agp_info { int agp_version_major; int agp_version_minor; unsigned long mode; unsigned long aperture_base; /* physical address */ unsigned long aperture_size; /* bytes */ unsigned long memory_allowed; /* bytes */ unsigned long memory_used; /* PCI information */ unsigned short id_vendor; unsigned short id_device; }; /** * DRM_IOCTL_SG_ALLOC ioctl argument type. */ struct drm_scatter_gather { unsigned long size; /**< In bytes -- will round to page boundary */ unsigned long handle; /**< Used for mapping / unmapping */ }; /** * DRM_IOCTL_SET_VERSION ioctl argument type. */ struct drm_set_version { int drm_di_major; int drm_di_minor; int drm_dd_major; int drm_dd_minor; }; /** DRM_IOCTL_GEM_CLOSE ioctl argument type */ struct drm_gem_close { /** Handle of the object to be closed. */ __u32 handle; __u32 pad; }; /** DRM_IOCTL_GEM_FLINK ioctl argument type */ struct drm_gem_flink { /** Handle for the object being named */ __u32 handle; /** Returned global name */ __u32 name; }; /** DRM_IOCTL_GEM_OPEN ioctl argument type */ struct drm_gem_open { /** Name of object being opened */ __u32 name; /** Returned handle for the object */ __u32 handle; /** Returned size of the object */ __u64 size; }; #define DRM_CAP_DUMB_BUFFER 0x1 #define DRM_CAP_VBLANK_HIGH_CRTC 0x2 #define DRM_CAP_DUMB_PREFERRED_DEPTH 0x3 #define DRM_CAP_DUMB_PREFER_SHADOW 0x4 #define DRM_CAP_PRIME 0x5 #define DRM_PRIME_CAP_IMPORT 0x1 #define DRM_PRIME_CAP_EXPORT 0x2 #define DRM_CAP_TIMESTAMP_MONOTONIC 0x6 #define DRM_CAP_ASYNC_PAGE_FLIP 0x7 /* * The CURSOR_WIDTH and CURSOR_HEIGHT capabilities return a valid widthxheight * combination for the hardware cursor. The intention is that a hardware * agnostic userspace can query a cursor plane size to use. * * Note that the cross-driver contract is to merely return a valid size; * drivers are free to attach another meaning on top, eg. i915 returns the * maximum plane size. */ #define DRM_CAP_CURSOR_WIDTH 0x8 #define DRM_CAP_CURSOR_HEIGHT 0x9 #define DRM_CAP_ADDFB2_MODIFIERS 0x10 /** DRM_IOCTL_GET_CAP ioctl argument type */ struct drm_get_cap { __u64 capability; __u64 value; }; /** * DRM_CLIENT_CAP_STEREO_3D * * if set to 1, the DRM core will expose the stereo 3D capabilities of the * monitor by advertising the supported 3D layouts in the flags of struct * drm_mode_modeinfo. */ #define DRM_CLIENT_CAP_STEREO_3D 1 /** * DRM_CLIENT_CAP_UNIVERSAL_PLANES * * If set to 1, the DRM core will expose all planes (overlay, primary, and * cursor) to userspace. */ #define DRM_CLIENT_CAP_UNIVERSAL_PLANES 2 /** * DRM_CLIENT_CAP_ATOMIC * * If set to 1, the DRM core will expose atomic properties to userspace */ #define DRM_CLIENT_CAP_ATOMIC 3 /** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */ struct drm_set_client_cap { __u64 capability; __u64 value; }; #define DRM_CLOEXEC O_CLOEXEC struct drm_prime_handle { __u32 handle; /** Flags.. only applicable for handle->fd */ __u32 flags; /** Returned dmabuf file descriptor */ __s32 fd; }; #include #define DRM_IOCTL_BASE 'd' #define DRM_IO(nr) _IO(DRM_IOCTL_BASE,nr) #define DRM_IOR(nr,type) _IOR(DRM_IOCTL_BASE,nr,type) #define DRM_IOW(nr,type) _IOW(DRM_IOCTL_BASE,nr,type) #define DRM_IOWR(nr,type) _IOWR(DRM_IOCTL_BASE,nr,type) #define DRM_IOCTL_VERSION DRM_IOWR(0x00, struct drm_version) #define DRM_IOCTL_GET_UNIQUE DRM_IOWR(0x01, struct drm_unique) #define DRM_IOCTL_GET_MAGIC DRM_IOR( 0x02, struct drm_auth) #define DRM_IOCTL_IRQ_BUSID DRM_IOWR(0x03, struct drm_irq_busid) #define DRM_IOCTL_GET_MAP DRM_IOWR(0x04, struct drm_map) #define DRM_IOCTL_GET_CLIENT DRM_IOWR(0x05, struct drm_client) #define DRM_IOCTL_GET_STATS DRM_IOR( 0x06, struct drm_stats) #define DRM_IOCTL_SET_VERSION DRM_IOWR(0x07, struct drm_set_version) #define DRM_IOCTL_MODESET_CTL DRM_IOW(0x08, struct drm_modeset_ctl) #define DRM_IOCTL_GEM_CLOSE DRM_IOW (0x09, struct drm_gem_close) #define DRM_IOCTL_GEM_FLINK DRM_IOWR(0x0a, struct drm_gem_flink) #define DRM_IOCTL_GEM_OPEN DRM_IOWR(0x0b, struct drm_gem_open) #define DRM_IOCTL_GET_CAP DRM_IOWR(0x0c, struct drm_get_cap) #define DRM_IOCTL_SET_CLIENT_CAP DRM_IOW( 0x0d, struct drm_set_client_cap) #define DRM_IOCTL_SET_UNIQUE DRM_IOW( 0x10, struct drm_unique) #define DRM_IOCTL_AUTH_MAGIC DRM_IOW( 0x11, struct drm_auth) #define DRM_IOCTL_BLOCK DRM_IOWR(0x12, struct drm_block) #define DRM_IOCTL_UNBLOCK DRM_IOWR(0x13, struct drm_block) #define DRM_IOCTL_CONTROL DRM_IOW( 0x14, struct drm_control) #define DRM_IOCTL_ADD_MAP DRM_IOWR(0x15, struct drm_map) #define DRM_IOCTL_ADD_BUFS DRM_IOWR(0x16, struct drm_buf_desc) #define DRM_IOCTL_MARK_BUFS DRM_IOW( 0x17, struct drm_buf_desc) #define DRM_IOCTL_INFO_BUFS DRM_IOWR(0x18, struct drm_buf_info) #define DRM_IOCTL_MAP_BUFS DRM_IOWR(0x19, struct drm_buf_map) #define DRM_IOCTL_FREE_BUFS DRM_IOW( 0x1a, struct drm_buf_free) #define DRM_IOCTL_RM_MAP DRM_IOW( 0x1b, struct drm_map) #define DRM_IOCTL_SET_SAREA_CTX DRM_IOW( 0x1c, struct drm_ctx_priv_map) #define DRM_IOCTL_GET_SAREA_CTX DRM_IOWR(0x1d, struct drm_ctx_priv_map) #define DRM_IOCTL_SET_MASTER DRM_IO(0x1e) #define DRM_IOCTL_DROP_MASTER DRM_IO(0x1f) #define DRM_IOCTL_ADD_CTX DRM_IOWR(0x20, struct drm_ctx) #define DRM_IOCTL_RM_CTX DRM_IOWR(0x21, struct drm_ctx) #define DRM_IOCTL_MOD_CTX DRM_IOW( 0x22, struct drm_ctx) #define DRM_IOCTL_GET_CTX DRM_IOWR(0x23, struct drm_ctx) #define DRM_IOCTL_SWITCH_CTX DRM_IOW( 0x24, struct drm_ctx) #define DRM_IOCTL_NEW_CTX DRM_IOW( 0x25, struct drm_ctx) #define DRM_IOCTL_RES_CTX DRM_IOWR(0x26, struct drm_ctx_res) #define DRM_IOCTL_ADD_DRAW DRM_IOWR(0x27, struct drm_draw) #define DRM_IOCTL_RM_DRAW DRM_IOWR(0x28, struct drm_draw) #define DRM_IOCTL_DMA DRM_IOWR(0x29, struct drm_dma) #define DRM_IOCTL_LOCK DRM_IOW( 0x2a, struct drm_lock) #define DRM_IOCTL_UNLOCK DRM_IOW( 0x2b, struct drm_lock) #define DRM_IOCTL_FINISH DRM_IOW( 0x2c, struct drm_lock) #define DRM_IOCTL_PRIME_HANDLE_TO_FD DRM_IOWR(0x2d, struct drm_prime_handle) #define DRM_IOCTL_PRIME_FD_TO_HANDLE DRM_IOWR(0x2e, struct drm_prime_handle) #define DRM_IOCTL_AGP_ACQUIRE DRM_IO( 0x30) #define DRM_IOCTL_AGP_RELEASE DRM_IO( 0x31) #define DRM_IOCTL_AGP_ENABLE DRM_IOW( 0x32, struct drm_agp_mode) #define DRM_IOCTL_AGP_INFO DRM_IOR( 0x33, struct drm_agp_info) #define DRM_IOCTL_AGP_ALLOC DRM_IOWR(0x34, struct drm_agp_buffer) #define DRM_IOCTL_AGP_FREE DRM_IOW( 0x35, struct drm_agp_buffer) #define DRM_IOCTL_AGP_BIND DRM_IOW( 0x36, struct drm_agp_binding) #define DRM_IOCTL_AGP_UNBIND DRM_IOW( 0x37, struct drm_agp_binding) #define DRM_IOCTL_SG_ALLOC DRM_IOWR(0x38, struct drm_scatter_gather) #define DRM_IOCTL_SG_FREE DRM_IOW( 0x39, struct drm_scatter_gather) #define DRM_IOCTL_WAIT_VBLANK DRM_IOWR(0x3a, union drm_wait_vblank) #define DRM_IOCTL_UPDATE_DRAW DRM_IOW(0x3f, struct drm_update_draw) #define DRM_IOCTL_MODE_GETRESOURCES DRM_IOWR(0xA0, struct drm_mode_card_res) #define DRM_IOCTL_MODE_GETCRTC DRM_IOWR(0xA1, struct drm_mode_crtc) #define DRM_IOCTL_MODE_SETCRTC DRM_IOWR(0xA2, struct drm_mode_crtc) #define DRM_IOCTL_MODE_CURSOR DRM_IOWR(0xA3, struct drm_mode_cursor) #define DRM_IOCTL_MODE_GETGAMMA DRM_IOWR(0xA4, struct drm_mode_crtc_lut) #define DRM_IOCTL_MODE_SETGAMMA DRM_IOWR(0xA5, struct drm_mode_crtc_lut) #define DRM_IOCTL_MODE_GETENCODER DRM_IOWR(0xA6, struct drm_mode_get_encoder) #define DRM_IOCTL_MODE_GETCONNECTOR DRM_IOWR(0xA7, struct drm_mode_get_connector) #define DRM_IOCTL_MODE_ATTACHMODE DRM_IOWR(0xA8, struct drm_mode_mode_cmd) /* deprecated (never worked) */ #define DRM_IOCTL_MODE_DETACHMODE DRM_IOWR(0xA9, struct drm_mode_mode_cmd) /* deprecated (never worked) */ #define DRM_IOCTL_MODE_GETPROPERTY DRM_IOWR(0xAA, struct drm_mode_get_property) #define DRM_IOCTL_MODE_SETPROPERTY DRM_IOWR(0xAB, struct drm_mode_connector_set_property) #define DRM_IOCTL_MODE_GETPROPBLOB DRM_IOWR(0xAC, struct drm_mode_get_blob) #define DRM_IOCTL_MODE_GETFB DRM_IOWR(0xAD, struct drm_mode_fb_cmd) #define DRM_IOCTL_MODE_ADDFB DRM_IOWR(0xAE, struct drm_mode_fb_cmd) #define DRM_IOCTL_MODE_RMFB DRM_IOWR(0xAF, unsigned int) #define DRM_IOCTL_MODE_PAGE_FLIP DRM_IOWR(0xB0, struct drm_mode_crtc_page_flip) #define DRM_IOCTL_MODE_DIRTYFB DRM_IOWR(0xB1, struct drm_mode_fb_dirty_cmd) #define DRM_IOCTL_MODE_CREATE_DUMB DRM_IOWR(0xB2, struct drm_mode_create_dumb) #define DRM_IOCTL_MODE_MAP_DUMB DRM_IOWR(0xB3, struct drm_mode_map_dumb) #define DRM_IOCTL_MODE_DESTROY_DUMB DRM_IOWR(0xB4, struct drm_mode_destroy_dumb) #define DRM_IOCTL_MODE_GETPLANERESOURCES DRM_IOWR(0xB5, struct drm_mode_get_plane_res) #define DRM_IOCTL_MODE_GETPLANE DRM_IOWR(0xB6, struct drm_mode_get_plane) #define DRM_IOCTL_MODE_SETPLANE DRM_IOWR(0xB7, struct drm_mode_set_plane) #define DRM_IOCTL_MODE_ADDFB2 DRM_IOWR(0xB8, struct drm_mode_fb_cmd2) #define DRM_IOCTL_MODE_OBJ_GETPROPERTIES DRM_IOWR(0xB9, struct drm_mode_obj_get_properties) #define DRM_IOCTL_MODE_OBJ_SETPROPERTY DRM_IOWR(0xBA, struct drm_mode_obj_set_property) #define DRM_IOCTL_MODE_CURSOR2 DRM_IOWR(0xBB, struct drm_mode_cursor2) #define DRM_IOCTL_MODE_ATOMIC DRM_IOWR(0xBC, struct drm_mode_atomic) #define DRM_IOCTL_MODE_CREATEPROPBLOB DRM_IOWR(0xBD, struct drm_mode_create_blob) #define DRM_IOCTL_MODE_DESTROYPROPBLOB DRM_IOWR(0xBE, struct drm_mode_destroy_blob) /** * Device specific ioctls should only be in their respective headers * The device specific ioctl range is from 0x40 to 0x9f. * Generic IOCTLS restart at 0xA0. * * \sa drmCommandNone(), drmCommandRead(), drmCommandWrite(), and * drmCommandReadWrite(). */ #define DRM_COMMAND_BASE 0x40 #define DRM_COMMAND_END 0xA0 /** * Header for events written back to userspace on the drm fd. The * type defines the type of event, the length specifies the total * length of the event (including the header), and user_data is * typically a 64 bit value passed with the ioctl that triggered the * event. A read on the drm fd will always only return complete * events, that is, if for example the read buffer is 100 bytes, and * there are two 64 byte events pending, only one will be returned. * * Event types 0 - 0x7fffffff are generic drm events, 0x80000000 and * up are chipset specific. */ struct drm_event { __u32 type; __u32 length; }; #define DRM_EVENT_VBLANK 0x01 #define DRM_EVENT_FLIP_COMPLETE 0x02 struct drm_event_vblank { struct drm_event base; __u64 user_data; __u32 tv_sec; __u32 tv_usec; __u32 sequence; __u32 reserved; }; /* typedef area */ typedef struct drm_clip_rect drm_clip_rect_t; typedef struct drm_drawable_info drm_drawable_info_t; typedef struct drm_tex_region drm_tex_region_t; typedef struct drm_hw_lock drm_hw_lock_t; typedef struct drm_version drm_version_t; typedef struct drm_unique drm_unique_t; typedef struct drm_list drm_list_t; typedef struct drm_block drm_block_t; typedef struct drm_control drm_control_t; typedef enum drm_map_type drm_map_type_t; typedef enum drm_map_flags drm_map_flags_t; typedef struct drm_ctx_priv_map drm_ctx_priv_map_t; typedef struct drm_map drm_map_t; typedef struct drm_client drm_client_t; typedef enum drm_stat_type drm_stat_type_t; typedef struct drm_stats drm_stats_t; typedef enum drm_lock_flags drm_lock_flags_t; typedef struct drm_lock drm_lock_t; typedef enum drm_dma_flags drm_dma_flags_t; typedef struct drm_buf_desc drm_buf_desc_t; typedef struct drm_buf_info drm_buf_info_t; typedef struct drm_buf_free drm_buf_free_t; typedef struct drm_buf_pub drm_buf_pub_t; typedef struct drm_buf_map drm_buf_map_t; typedef struct drm_dma drm_dma_t; typedef union drm_wait_vblank drm_wait_vblank_t; typedef struct drm_agp_mode drm_agp_mode_t; typedef enum drm_ctx_flags drm_ctx_flags_t; typedef struct drm_ctx drm_ctx_t; typedef struct drm_ctx_res drm_ctx_res_t; typedef struct drm_draw drm_draw_t; typedef struct drm_update_draw drm_update_draw_t; typedef struct drm_auth drm_auth_t; typedef struct drm_irq_busid drm_irq_busid_t; typedef enum drm_vblank_seq_type drm_vblank_seq_type_t; typedef struct drm_agp_buffer drm_agp_buffer_t; typedef struct drm_agp_binding drm_agp_binding_t; typedef struct drm_agp_info drm_agp_info_t; typedef struct drm_scatter_gather drm_scatter_gather_t; typedef struct drm_set_version drm_set_version_t; #endif r128_drm.h000066600000023303150500526620006261 0ustar00/* r128_drm.h -- Public header for the r128 driver -*- linux-c -*- * Created: Wed Apr 5 19:24:19 2000 by kevin@precisioninsight.com */ /* * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Gareth Hughes * Kevin E. Martin */ #ifndef __R128_DRM_H__ #define __R128_DRM_H__ #include /* WARNING: If you change any of these defines, make sure to change the * defines in the X server file (r128_sarea.h) */ #ifndef __R128_SAREA_DEFINES__ #define __R128_SAREA_DEFINES__ /* What needs to be changed for the current vertex buffer? */ #define R128_UPLOAD_CONTEXT 0x001 #define R128_UPLOAD_SETUP 0x002 #define R128_UPLOAD_TEX0 0x004 #define R128_UPLOAD_TEX1 0x008 #define R128_UPLOAD_TEX0IMAGES 0x010 #define R128_UPLOAD_TEX1IMAGES 0x020 #define R128_UPLOAD_CORE 0x040 #define R128_UPLOAD_MASKS 0x080 #define R128_UPLOAD_WINDOW 0x100 #define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */ #define R128_REQUIRE_QUIESCENCE 0x400 #define R128_UPLOAD_ALL 0x7ff #define R128_FRONT 0x1 #define R128_BACK 0x2 #define R128_DEPTH 0x4 /* Primitive types */ #define R128_POINTS 0x1 #define R128_LINES 0x2 #define R128_LINE_STRIP 0x3 #define R128_TRIANGLES 0x4 #define R128_TRIANGLE_FAN 0x5 #define R128_TRIANGLE_STRIP 0x6 /* Vertex/indirect buffer size */ #define R128_BUFFER_SIZE 16384 /* Byte offsets for indirect buffer data */ #define R128_INDEX_PRIM_OFFSET 20 #define R128_HOSTDATA_BLIT_OFFSET 32 /* Keep these small for testing. */ #define R128_NR_SAREA_CLIPRECTS 12 /* There are 2 heaps (local/AGP). Each region within a heap is a * minimum of 64k, and there are at most 64 of them per heap. */ #define R128_LOCAL_TEX_HEAP 0 #define R128_AGP_TEX_HEAP 1 #define R128_NR_TEX_HEAPS 2 #define R128_NR_TEX_REGIONS 64 #define R128_LOG_TEX_GRANULARITY 16 #define R128_NR_CONTEXT_REGS 12 #define R128_MAX_TEXTURE_LEVELS 11 #define R128_MAX_TEXTURE_UNITS 2 #endif /* __R128_SAREA_DEFINES__ */ typedef struct { /* Context state - can be written in one large chunk */ unsigned int dst_pitch_offset_c; unsigned int dp_gui_master_cntl_c; unsigned int sc_top_left_c; unsigned int sc_bottom_right_c; unsigned int z_offset_c; unsigned int z_pitch_c; unsigned int z_sten_cntl_c; unsigned int tex_cntl_c; unsigned int misc_3d_state_cntl_reg; unsigned int texture_clr_cmp_clr_c; unsigned int texture_clr_cmp_msk_c; unsigned int fog_color_c; /* Texture state */ unsigned int tex_size_pitch_c; unsigned int constant_color_c; /* Setup state */ unsigned int pm4_vc_fpu_setup; unsigned int setup_cntl; /* Mask state */ unsigned int dp_write_mask; unsigned int sten_ref_mask_c; unsigned int plane_3d_mask_c; /* Window state */ unsigned int window_xy_offset; /* Core state */ unsigned int scale_3d_cntl; } drm_r128_context_regs_t; /* Setup registers for each texture unit */ typedef struct { unsigned int tex_cntl; unsigned int tex_combine_cntl; unsigned int tex_size_pitch; unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS]; unsigned int tex_border_color; } drm_r128_texture_regs_t; typedef struct drm_r128_sarea { /* The channel for communication of state information to the kernel * on firing a vertex buffer. */ drm_r128_context_regs_t context_state; drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS]; unsigned int dirty; unsigned int vertsize; unsigned int vc_format; /* The current cliprects, or a subset thereof. */ struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS]; unsigned int nbox; /* Counters for client-side throttling of rendering clients. */ unsigned int last_frame; unsigned int last_dispatch; struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1]; unsigned int tex_age[R128_NR_TEX_HEAPS]; int ctx_owner; int pfAllowPageFlip; /* number of 3d windows (0,1,2 or more) */ int pfCurrentPage; /* which buffer is being displayed? */ } drm_r128_sarea_t; /* WARNING: If you change any of these defines, make sure to change the * defines in the Xserver file (xf86drmR128.h) */ /* Rage 128 specific ioctls * The device specific ioctl range is 0x40 to 0x79. */ #define DRM_R128_INIT 0x00 #define DRM_R128_CCE_START 0x01 #define DRM_R128_CCE_STOP 0x02 #define DRM_R128_CCE_RESET 0x03 #define DRM_R128_CCE_IDLE 0x04 /* 0x05 not used */ #define DRM_R128_RESET 0x06 #define DRM_R128_SWAP 0x07 #define DRM_R128_CLEAR 0x08 #define DRM_R128_VERTEX 0x09 #define DRM_R128_INDICES 0x0a #define DRM_R128_BLIT 0x0b #define DRM_R128_DEPTH 0x0c #define DRM_R128_STIPPLE 0x0d /* 0x0e not used */ #define DRM_R128_INDIRECT 0x0f #define DRM_R128_FULLSCREEN 0x10 #define DRM_R128_CLEAR2 0x11 #define DRM_R128_GETPARAM 0x12 #define DRM_R128_FLIP 0x13 #define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t) #define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START) #define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t) #define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET) #define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE) /* 0x05 not used */ #define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET) #define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP) #define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t) #define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t) #define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t) #define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t) #define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t) #define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t) /* 0x0e not used */ #define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t) #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t) #define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t) #define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t) #define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP) typedef struct drm_r128_init { enum { R128_INIT_CCE = 0x01, R128_CLEANUP_CCE = 0x02 } func; unsigned long sarea_priv_offset; int is_pci; int cce_mode; int cce_secure; int ring_size; int usec_timeout; unsigned int fb_bpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_bpp; unsigned int depth_offset, depth_pitch; unsigned int span_offset; unsigned long fb_offset; unsigned long mmio_offset; unsigned long ring_offset; unsigned long ring_rptr_offset; unsigned long buffers_offset; unsigned long agp_textures_offset; } drm_r128_init_t; typedef struct drm_r128_cce_stop { int flush; int idle; } drm_r128_cce_stop_t; typedef struct drm_r128_clear { unsigned int flags; unsigned int clear_color; unsigned int clear_depth; unsigned int color_mask; unsigned int depth_mask; } drm_r128_clear_t; typedef struct drm_r128_vertex { int prim; int idx; /* Index of vertex buffer */ int count; /* Number of vertices in buffer */ int discard; /* Client finished with buffer? */ } drm_r128_vertex_t; typedef struct drm_r128_indices { int prim; int idx; int start; int end; int discard; /* Client finished with buffer? */ } drm_r128_indices_t; typedef struct drm_r128_blit { int idx; int pitch; int offset; int format; unsigned short x, y; unsigned short width, height; } drm_r128_blit_t; typedef struct drm_r128_depth { enum { R128_WRITE_SPAN = 0x01, R128_WRITE_PIXELS = 0x02, R128_READ_SPAN = 0x03, R128_READ_PIXELS = 0x04 } func; int n; int *x; int *y; unsigned int *buffer; unsigned char *mask; } drm_r128_depth_t; typedef struct drm_r128_stipple { unsigned int *mask; } drm_r128_stipple_t; typedef struct drm_r128_indirect { int idx; int start; int end; int discard; } drm_r128_indirect_t; typedef struct drm_r128_fullscreen { enum { R128_INIT_FULLSCREEN = 0x01, R128_CLEANUP_FULLSCREEN = 0x02 } func; } drm_r128_fullscreen_t; /* 2.3: An ioctl to get parameters that aren't available to the 3d * client any other way. */ #define R128_PARAM_IRQ_NR 1 typedef struct drm_r128_getparam { int param; void *value; } drm_r128_getparam_t; #endif drm_mode.h000066600000037745150500526620006530 0ustar00/* * Copyright (c) 2007 Dave Airlie * Copyright (c) 2007 Jakob Bornecrantz * Copyright (c) 2008 Red Hat Inc. * Copyright (c) 2007-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA * Copyright (c) 2007-2008 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef _DRM_MODE_H #define _DRM_MODE_H #include #define DRM_DISPLAY_INFO_LEN 32 #define DRM_CONNECTOR_NAME_LEN 32 #define DRM_DISPLAY_MODE_LEN 32 #define DRM_PROP_NAME_LEN 32 #define DRM_MODE_TYPE_BUILTIN (1<<0) #define DRM_MODE_TYPE_CLOCK_C ((1<<1) | DRM_MODE_TYPE_BUILTIN) #define DRM_MODE_TYPE_CRTC_C ((1<<2) | DRM_MODE_TYPE_BUILTIN) #define DRM_MODE_TYPE_PREFERRED (1<<3) #define DRM_MODE_TYPE_DEFAULT (1<<4) #define DRM_MODE_TYPE_USERDEF (1<<5) #define DRM_MODE_TYPE_DRIVER (1<<6) /* Video mode flags */ /* bit compatible with the xorg definitions. */ #define DRM_MODE_FLAG_PHSYNC (1<<0) #define DRM_MODE_FLAG_NHSYNC (1<<1) #define DRM_MODE_FLAG_PVSYNC (1<<2) #define DRM_MODE_FLAG_NVSYNC (1<<3) #define DRM_MODE_FLAG_INTERLACE (1<<4) #define DRM_MODE_FLAG_DBLSCAN (1<<5) #define DRM_MODE_FLAG_CSYNC (1<<6) #define DRM_MODE_FLAG_PCSYNC (1<<7) #define DRM_MODE_FLAG_NCSYNC (1<<8) #define DRM_MODE_FLAG_HSKEW (1<<9) /* hskew provided */ #define DRM_MODE_FLAG_BCAST (1<<10) #define DRM_MODE_FLAG_PIXMUX (1<<11) #define DRM_MODE_FLAG_DBLCLK (1<<12) #define DRM_MODE_FLAG_CLKDIV2 (1<<13) /* * When adding a new stereo mode don't forget to adjust DRM_MODE_FLAGS_3D_MAX * (define not exposed to user space). */ #define DRM_MODE_FLAG_3D_MASK (0x1f<<14) #define DRM_MODE_FLAG_3D_NONE (0<<14) #define DRM_MODE_FLAG_3D_FRAME_PACKING (1<<14) #define DRM_MODE_FLAG_3D_FIELD_ALTERNATIVE (2<<14) #define DRM_MODE_FLAG_3D_LINE_ALTERNATIVE (3<<14) #define DRM_MODE_FLAG_3D_SIDE_BY_SIDE_FULL (4<<14) #define DRM_MODE_FLAG_3D_L_DEPTH (5<<14) #define DRM_MODE_FLAG_3D_L_DEPTH_GFX_GFX_DEPTH (6<<14) #define DRM_MODE_FLAG_3D_TOP_AND_BOTTOM (7<<14) #define DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF (8<<14) /* DPMS flags */ /* bit compatible with the xorg definitions. */ #define DRM_MODE_DPMS_ON 0 #define DRM_MODE_DPMS_STANDBY 1 #define DRM_MODE_DPMS_SUSPEND 2 #define DRM_MODE_DPMS_OFF 3 /* Scaling mode options */ #define DRM_MODE_SCALE_NONE 0 /* Unmodified timing (display or software can still scale) */ #define DRM_MODE_SCALE_FULLSCREEN 1 /* Full screen, ignore aspect */ #define DRM_MODE_SCALE_CENTER 2 /* Centered, no scaling */ #define DRM_MODE_SCALE_ASPECT 3 /* Full screen, preserve aspect */ /* Picture aspect ratio options */ #define DRM_MODE_PICTURE_ASPECT_NONE 0 #define DRM_MODE_PICTURE_ASPECT_4_3 1 #define DRM_MODE_PICTURE_ASPECT_16_9 2 /* Dithering mode options */ #define DRM_MODE_DITHERING_OFF 0 #define DRM_MODE_DITHERING_ON 1 #define DRM_MODE_DITHERING_AUTO 2 /* Dirty info options */ #define DRM_MODE_DIRTY_OFF 0 #define DRM_MODE_DIRTY_ON 1 #define DRM_MODE_DIRTY_ANNOTATE 2 struct drm_mode_modeinfo { __u32 clock; __u16 hdisplay; __u16 hsync_start; __u16 hsync_end; __u16 htotal; __u16 hskew; __u16 vdisplay; __u16 vsync_start; __u16 vsync_end; __u16 vtotal; __u16 vscan; __u32 vrefresh; __u32 flags; __u32 type; char name[DRM_DISPLAY_MODE_LEN]; }; struct drm_mode_card_res { __u64 fb_id_ptr; __u64 crtc_id_ptr; __u64 connector_id_ptr; __u64 encoder_id_ptr; __u32 count_fbs; __u32 count_crtcs; __u32 count_connectors; __u32 count_encoders; __u32 min_width; __u32 max_width; __u32 min_height; __u32 max_height; }; struct drm_mode_crtc { __u64 set_connectors_ptr; __u32 count_connectors; __u32 crtc_id; /**< Id */ __u32 fb_id; /**< Id of framebuffer */ __u32 x; /**< x Position on the framebuffer */ __u32 y; /**< y Position on the framebuffer */ __u32 gamma_size; __u32 mode_valid; struct drm_mode_modeinfo mode; }; #define DRM_MODE_PRESENT_TOP_FIELD (1<<0) #define DRM_MODE_PRESENT_BOTTOM_FIELD (1<<1) /* Planes blend with or override other bits on the CRTC */ struct drm_mode_set_plane { __u32 plane_id; __u32 crtc_id; __u32 fb_id; /* fb object contains surface format type */ __u32 flags; /* see above flags */ /* Signed dest location allows it to be partially off screen */ __s32 crtc_x; __s32 crtc_y; __u32 crtc_w; __u32 crtc_h; /* Source values are 16.16 fixed point */ __u32 src_x; __u32 src_y; __u32 src_h; __u32 src_w; }; struct drm_mode_get_plane { __u32 plane_id; __u32 crtc_id; __u32 fb_id; __u32 possible_crtcs; __u32 gamma_size; __u32 count_format_types; __u64 format_type_ptr; }; struct drm_mode_get_plane_res { __u64 plane_id_ptr; __u32 count_planes; }; #define DRM_MODE_ENCODER_NONE 0 #define DRM_MODE_ENCODER_DAC 1 #define DRM_MODE_ENCODER_TMDS 2 #define DRM_MODE_ENCODER_LVDS 3 #define DRM_MODE_ENCODER_TVDAC 4 #define DRM_MODE_ENCODER_VIRTUAL 5 #define DRM_MODE_ENCODER_DSI 6 #define DRM_MODE_ENCODER_DPMST 7 struct drm_mode_get_encoder { __u32 encoder_id; __u32 encoder_type; __u32 crtc_id; /**< Id of crtc */ __u32 possible_crtcs; __u32 possible_clones; }; /* This is for connectors with multiple signal types. */ /* Try to match DRM_MODE_CONNECTOR_X as closely as possible. */ #define DRM_MODE_SUBCONNECTOR_Automatic 0 #define DRM_MODE_SUBCONNECTOR_Unknown 0 #define DRM_MODE_SUBCONNECTOR_DVID 3 #define DRM_MODE_SUBCONNECTOR_DVIA 4 #define DRM_MODE_SUBCONNECTOR_Composite 5 #define DRM_MODE_SUBCONNECTOR_SVIDEO 6 #define DRM_MODE_SUBCONNECTOR_Component 8 #define DRM_MODE_SUBCONNECTOR_SCART 9 #define DRM_MODE_CONNECTOR_Unknown 0 #define DRM_MODE_CONNECTOR_VGA 1 #define DRM_MODE_CONNECTOR_DVII 2 #define DRM_MODE_CONNECTOR_DVID 3 #define DRM_MODE_CONNECTOR_DVIA 4 #define DRM_MODE_CONNECTOR_Composite 5 #define DRM_MODE_CONNECTOR_SVIDEO 6 #define DRM_MODE_CONNECTOR_LVDS 7 #define DRM_MODE_CONNECTOR_Component 8 #define DRM_MODE_CONNECTOR_9PinDIN 9 #define DRM_MODE_CONNECTOR_DisplayPort 10 #define DRM_MODE_CONNECTOR_HDMIA 11 #define DRM_MODE_CONNECTOR_HDMIB 12 #define DRM_MODE_CONNECTOR_TV 13 #define DRM_MODE_CONNECTOR_eDP 14 #define DRM_MODE_CONNECTOR_VIRTUAL 15 #define DRM_MODE_CONNECTOR_DSI 16 struct drm_mode_get_connector { __u64 encoders_ptr; __u64 modes_ptr; __u64 props_ptr; __u64 prop_values_ptr; __u32 count_modes; __u32 count_props; __u32 count_encoders; __u32 encoder_id; /**< Current Encoder */ __u32 connector_id; /**< Id */ __u32 connector_type; __u32 connector_type_id; __u32 connection; __u32 mm_width; /**< width in millimeters */ __u32 mm_height; /**< height in millimeters */ __u32 subpixel; __u32 pad; }; #define DRM_MODE_PROP_PENDING (1<<0) #define DRM_MODE_PROP_RANGE (1<<1) #define DRM_MODE_PROP_IMMUTABLE (1<<2) #define DRM_MODE_PROP_ENUM (1<<3) /* enumerated type with text strings */ #define DRM_MODE_PROP_BLOB (1<<4) #define DRM_MODE_PROP_BITMASK (1<<5) /* bitmask of enumerated types */ /* non-extended types: legacy bitmask, one bit per type: */ #define DRM_MODE_PROP_LEGACY_TYPE ( \ DRM_MODE_PROP_RANGE | \ DRM_MODE_PROP_ENUM | \ DRM_MODE_PROP_BLOB | \ DRM_MODE_PROP_BITMASK) /* extended-types: rather than continue to consume a bit per type, * grab a chunk of the bits to use as integer type id. */ #define DRM_MODE_PROP_EXTENDED_TYPE 0x0000ffc0 #define DRM_MODE_PROP_TYPE(n) ((n) << 6) #define DRM_MODE_PROP_OBJECT DRM_MODE_PROP_TYPE(1) #define DRM_MODE_PROP_SIGNED_RANGE DRM_MODE_PROP_TYPE(2) /* the PROP_ATOMIC flag is used to hide properties from userspace that * is not aware of atomic properties. This is mostly to work around * older userspace (DDX drivers) that read/write each prop they find, * witout being aware that this could be triggering a lengthy modeset. */ #define DRM_MODE_PROP_ATOMIC 0x80000000 struct drm_mode_property_enum { __u64 value; char name[DRM_PROP_NAME_LEN]; }; struct drm_mode_get_property { __u64 values_ptr; /* values and blob lengths */ __u64 enum_blob_ptr; /* enum and blob id ptrs */ __u32 prop_id; __u32 flags; char name[DRM_PROP_NAME_LEN]; __u32 count_values; /* This is only used to count enum values, not blobs. The _blobs is * simply because of a historical reason, i.e. backwards compat. */ __u32 count_enum_blobs; }; struct drm_mode_connector_set_property { __u64 value; __u32 prop_id; __u32 connector_id; }; struct drm_mode_obj_get_properties { __u64 props_ptr; __u64 prop_values_ptr; __u32 count_props; __u32 obj_id; __u32 obj_type; }; struct drm_mode_obj_set_property { __u64 value; __u32 prop_id; __u32 obj_id; __u32 obj_type; }; struct drm_mode_get_blob { __u32 blob_id; __u32 length; __u64 data; }; struct drm_mode_fb_cmd { __u32 fb_id; __u32 width; __u32 height; __u32 pitch; __u32 bpp; __u32 depth; /* driver specific handle */ __u32 handle; }; #define DRM_MODE_FB_INTERLACED (1<<0) /* for interlaced framebuffers */ #define DRM_MODE_FB_MODIFIERS (1<<1) /* enables ->modifer[] */ struct drm_mode_fb_cmd2 { __u32 fb_id; __u32 width; __u32 height; __u32 pixel_format; /* fourcc code from drm_fourcc.h */ __u32 flags; /* see above flags */ /* * In case of planar formats, this ioctl allows up to 4 * buffer objects with offsets and pitches per plane. * The pitch and offset order is dictated by the fourcc, * e.g. NV12 (http://fourcc.org/yuv.php#NV12) is described as: * * YUV 4:2:0 image with a plane of 8 bit Y samples * followed by an interleaved U/V plane containing * 8 bit 2x2 subsampled colour difference samples. * * So it would consist of Y as offsets[0] and UV as * offsets[1]. Note that offsets[0] will generally * be 0 (but this is not required). * * To accommodate tiled, compressed, etc formats, a per-plane * modifier can be specified. The default value of zero * indicates "native" format as specified by the fourcc. * Vendor specific modifier token. This allows, for example, * different tiling/swizzling pattern on different planes. * See discussion above of DRM_FORMAT_MOD_xxx. */ __u32 handles[4]; __u32 pitches[4]; /* pitch for each plane */ __u32 offsets[4]; /* offset of each plane */ __u64 modifier[4]; /* ie, tiling, compressed (per plane) */ }; #define DRM_MODE_FB_DIRTY_ANNOTATE_COPY 0x01 #define DRM_MODE_FB_DIRTY_ANNOTATE_FILL 0x02 #define DRM_MODE_FB_DIRTY_FLAGS 0x03 #define DRM_MODE_FB_DIRTY_MAX_CLIPS 256 /* * Mark a region of a framebuffer as dirty. * * Some hardware does not automatically update display contents * as a hardware or software draw to a framebuffer. This ioctl * allows userspace to tell the kernel and the hardware what * regions of the framebuffer have changed. * * The kernel or hardware is free to update more then just the * region specified by the clip rects. The kernel or hardware * may also delay and/or coalesce several calls to dirty into a * single update. * * Userspace may annotate the updates, the annotates are a * promise made by the caller that the change is either a copy * of pixels or a fill of a single color in the region specified. * * If the DRM_MODE_FB_DIRTY_ANNOTATE_COPY flag is given then * the number of updated regions are half of num_clips given, * where the clip rects are paired in src and dst. The width and * height of each one of the pairs must match. * * If the DRM_MODE_FB_DIRTY_ANNOTATE_FILL flag is given the caller * promises that the region specified of the clip rects is filled * completely with a single color as given in the color argument. */ struct drm_mode_fb_dirty_cmd { __u32 fb_id; __u32 flags; __u32 color; __u32 num_clips; __u64 clips_ptr; }; struct drm_mode_mode_cmd { __u32 connector_id; struct drm_mode_modeinfo mode; }; #define DRM_MODE_CURSOR_BO 0x01 #define DRM_MODE_CURSOR_MOVE 0x02 #define DRM_MODE_CURSOR_FLAGS 0x03 /* * depending on the value in flags different members are used. * * CURSOR_BO uses * crtc_id * width * height * handle - if 0 turns the cursor off * * CURSOR_MOVE uses * crtc_id * x * y */ struct drm_mode_cursor { __u32 flags; __u32 crtc_id; __s32 x; __s32 y; __u32 width; __u32 height; /* driver specific handle */ __u32 handle; }; struct drm_mode_cursor2 { __u32 flags; __u32 crtc_id; __s32 x; __s32 y; __u32 width; __u32 height; /* driver specific handle */ __u32 handle; __s32 hot_x; __s32 hot_y; }; struct drm_mode_crtc_lut { __u32 crtc_id; __u32 gamma_size; /* pointers to arrays */ __u64 red; __u64 green; __u64 blue; }; #define DRM_MODE_PAGE_FLIP_EVENT 0x01 #define DRM_MODE_PAGE_FLIP_ASYNC 0x02 #define DRM_MODE_PAGE_FLIP_FLAGS (DRM_MODE_PAGE_FLIP_EVENT|DRM_MODE_PAGE_FLIP_ASYNC) /* * Request a page flip on the specified crtc. * * This ioctl will ask KMS to schedule a page flip for the specified * crtc. Once any pending rendering targeting the specified fb (as of * ioctl time) has completed, the crtc will be reprogrammed to display * that fb after the next vertical refresh. The ioctl returns * immediately, but subsequent rendering to the current fb will block * in the execbuffer ioctl until the page flip happens. If a page * flip is already pending as the ioctl is called, EBUSY will be * returned. * * Flag DRM_MODE_PAGE_FLIP_EVENT requests that drm sends back a vblank * event (see drm.h: struct drm_event_vblank) when the page flip is * done. The user_data field passed in with this ioctl will be * returned as the user_data field in the vblank event struct. * * Flag DRM_MODE_PAGE_FLIP_ASYNC requests that the flip happen * 'as soon as possible', meaning that it not delay waiting for vblank. * This may cause tearing on the screen. * * The reserved field must be zero until we figure out something * clever to use it for. */ struct drm_mode_crtc_page_flip { __u32 crtc_id; __u32 fb_id; __u32 flags; __u32 reserved; __u64 user_data; }; /* create a dumb scanout buffer */ struct drm_mode_create_dumb { uint32_t height; uint32_t width; uint32_t bpp; uint32_t flags; /* handle, pitch, size will be returned */ uint32_t handle; uint32_t pitch; uint64_t size; }; /* set up for mmap of a dumb scanout buffer */ struct drm_mode_map_dumb { /** Handle for the object being mapped. */ __u32 handle; __u32 pad; /** * Fake offset to use for subsequent mmap call * * This is a fixed-size type for 32/64 compatibility. */ __u64 offset; }; struct drm_mode_destroy_dumb { uint32_t handle; }; /* page-flip flags are valid, plus: */ #define DRM_MODE_ATOMIC_TEST_ONLY 0x0100 #define DRM_MODE_ATOMIC_NONBLOCK 0x0200 #define DRM_MODE_ATOMIC_ALLOW_MODESET 0x0400 #define DRM_MODE_ATOMIC_FLAGS (\ DRM_MODE_PAGE_FLIP_EVENT |\ DRM_MODE_PAGE_FLIP_ASYNC |\ DRM_MODE_ATOMIC_TEST_ONLY |\ DRM_MODE_ATOMIC_NONBLOCK |\ DRM_MODE_ATOMIC_ALLOW_MODESET) struct drm_mode_atomic { __u32 flags; __u32 count_objs; __u64 objs_ptr; __u64 count_props_ptr; __u64 props_ptr; __u64 prop_values_ptr; __u64 reserved; __u64 user_data; }; /** * Create a new 'blob' data property, copying length bytes from data pointer, * and returning new blob ID. */ struct drm_mode_create_blob { /** Pointer to data to copy. */ __u64 data; /** Length of data to copy. */ __u32 length; /** Return: new property ID. */ __u32 blob_id; }; /** * Destroy a user-created blob property. */ struct drm_mode_destroy_blob { __u32 blob_id; }; #endif nouveau_drm.h000066600000011412150500526620007245 0ustar00/* * Copyright 2005 Stephane Marchesin. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __NOUVEAU_DRM_H__ #define __NOUVEAU_DRM_H__ #define DRM_NOUVEAU_EVENT_NVIF 0x80000000 #define NOUVEAU_GEM_DOMAIN_CPU (1 << 0) #define NOUVEAU_GEM_DOMAIN_VRAM (1 << 1) #define NOUVEAU_GEM_DOMAIN_GART (1 << 2) #define NOUVEAU_GEM_DOMAIN_MAPPABLE (1 << 3) #define NOUVEAU_GEM_DOMAIN_COHERENT (1 << 4) #define NOUVEAU_GEM_TILE_COMP 0x00030000 /* nv50-only */ #define NOUVEAU_GEM_TILE_LAYOUT_MASK 0x0000ff00 #define NOUVEAU_GEM_TILE_16BPP 0x00000001 #define NOUVEAU_GEM_TILE_32BPP 0x00000002 #define NOUVEAU_GEM_TILE_ZETA 0x00000004 #define NOUVEAU_GEM_TILE_NONCONTIG 0x00000008 struct drm_nouveau_gem_info { uint32_t handle; uint32_t domain; uint64_t size; uint64_t offset; uint64_t map_handle; uint32_t tile_mode; uint32_t tile_flags; }; struct drm_nouveau_gem_new { struct drm_nouveau_gem_info info; uint32_t channel_hint; uint32_t align; }; #define NOUVEAU_GEM_MAX_BUFFERS 1024 struct drm_nouveau_gem_pushbuf_bo_presumed { uint32_t valid; uint32_t domain; uint64_t offset; }; struct drm_nouveau_gem_pushbuf_bo { uint64_t user_priv; uint32_t handle; uint32_t read_domains; uint32_t write_domains; uint32_t valid_domains; struct drm_nouveau_gem_pushbuf_bo_presumed presumed; }; #define NOUVEAU_GEM_RELOC_LOW (1 << 0) #define NOUVEAU_GEM_RELOC_HIGH (1 << 1) #define NOUVEAU_GEM_RELOC_OR (1 << 2) #define NOUVEAU_GEM_MAX_RELOCS 1024 struct drm_nouveau_gem_pushbuf_reloc { uint32_t reloc_bo_index; uint32_t reloc_bo_offset; uint32_t bo_index; uint32_t flags; uint32_t data; uint32_t vor; uint32_t tor; }; #define NOUVEAU_GEM_MAX_PUSH 512 struct drm_nouveau_gem_pushbuf_push { uint32_t bo_index; uint32_t pad; uint64_t offset; uint64_t length; }; struct drm_nouveau_gem_pushbuf { uint32_t channel; uint32_t nr_buffers; uint64_t buffers; uint32_t nr_relocs; uint32_t nr_push; uint64_t relocs; uint64_t push; uint32_t suffix0; uint32_t suffix1; uint64_t vram_available; uint64_t gart_available; }; #define NOUVEAU_GEM_CPU_PREP_NOWAIT 0x00000001 #define NOUVEAU_GEM_CPU_PREP_WRITE 0x00000004 struct drm_nouveau_gem_cpu_prep { uint32_t handle; uint32_t flags; }; struct drm_nouveau_gem_cpu_fini { uint32_t handle; }; #define DRM_NOUVEAU_GETPARAM 0x00 /* deprecated */ #define DRM_NOUVEAU_SETPARAM 0x01 /* deprecated */ #define DRM_NOUVEAU_CHANNEL_ALLOC 0x02 /* deprecated */ #define DRM_NOUVEAU_CHANNEL_FREE 0x03 /* deprecated */ #define DRM_NOUVEAU_GROBJ_ALLOC 0x04 /* deprecated */ #define DRM_NOUVEAU_NOTIFIEROBJ_ALLOC 0x05 /* deprecated */ #define DRM_NOUVEAU_GPUOBJ_FREE 0x06 /* deprecated */ #define DRM_NOUVEAU_NVIF 0x07 #define DRM_NOUVEAU_GEM_NEW 0x40 #define DRM_NOUVEAU_GEM_PUSHBUF 0x41 #define DRM_NOUVEAU_GEM_CPU_PREP 0x42 #define DRM_NOUVEAU_GEM_CPU_FINI 0x43 #define DRM_NOUVEAU_GEM_INFO 0x44 #define DRM_IOCTL_NOUVEAU_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_NEW, struct drm_nouveau_gem_new) #define DRM_IOCTL_NOUVEAU_GEM_PUSHBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_PUSHBUF, struct drm_nouveau_gem_pushbuf) #define DRM_IOCTL_NOUVEAU_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_PREP, struct drm_nouveau_gem_cpu_prep) #define DRM_IOCTL_NOUVEAU_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_FINI, struct drm_nouveau_gem_cpu_fini) #define DRM_IOCTL_NOUVEAU_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_INFO, struct drm_nouveau_gem_info) #endif /* __NOUVEAU_DRM_H__ */ savage_drm.h000066600000015665150500526620007047 0ustar00/* savage_drm.h -- Public header for the savage driver * * Copyright 2004 Felix Kuehling * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __SAVAGE_DRM_H__ #define __SAVAGE_DRM_H__ #include #ifndef __SAVAGE_SAREA_DEFINES__ #define __SAVAGE_SAREA_DEFINES__ /* 2 heaps (1 for card, 1 for agp), each divided into up to 128 * regions, subject to a minimum region size of (1<<16) == 64k. * * Clients may subdivide regions internally, but when sharing between * clients, the region size is the minimum granularity. */ #define SAVAGE_CARD_HEAP 0 #define SAVAGE_AGP_HEAP 1 #define SAVAGE_NR_TEX_HEAPS 2 #define SAVAGE_NR_TEX_REGIONS 16 #define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16 #endif /* __SAVAGE_SAREA_DEFINES__ */ typedef struct _drm_savage_sarea { /* LRU lists for texture memory in agp space and on the card. */ struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS + 1]; unsigned int texAge[SAVAGE_NR_TEX_HEAPS]; /* Mechanism to validate card state. */ int ctxOwner; } drm_savage_sarea_t, *drm_savage_sarea_ptr; /* Savage-specific ioctls */ #define DRM_SAVAGE_BCI_INIT 0x00 #define DRM_SAVAGE_BCI_CMDBUF 0x01 #define DRM_SAVAGE_BCI_EVENT_EMIT 0x02 #define DRM_SAVAGE_BCI_EVENT_WAIT 0x03 #define DRM_IOCTL_SAVAGE_BCI_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t) #define DRM_IOCTL_SAVAGE_BCI_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t) #define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t) #define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t) #define SAVAGE_DMA_PCI 1 #define SAVAGE_DMA_AGP 3 typedef struct drm_savage_init { enum { SAVAGE_INIT_BCI = 1, SAVAGE_CLEANUP_BCI = 2 } func; unsigned int sarea_priv_offset; /* some parameters */ unsigned int cob_size; unsigned int bci_threshold_lo, bci_threshold_hi; unsigned int dma_type; /* frame buffer layout */ unsigned int fb_bpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_bpp; unsigned int depth_offset, depth_pitch; /* local textures */ unsigned int texture_offset; unsigned int texture_size; /* physical locations of non-permanent maps */ unsigned long status_offset; unsigned long buffers_offset; unsigned long agp_textures_offset; unsigned long cmd_dma_offset; } drm_savage_init_t; typedef union drm_savage_cmd_header drm_savage_cmd_header_t; typedef struct drm_savage_cmdbuf { /* command buffer in client's address space */ drm_savage_cmd_header_t *cmd_addr; unsigned int size; /* size of the command buffer in 64bit units */ unsigned int dma_idx; /* DMA buffer index to use */ int discard; /* discard DMA buffer when done */ /* vertex buffer in client's address space */ unsigned int *vb_addr; unsigned int vb_size; /* size of client vertex buffer in bytes */ unsigned int vb_stride; /* stride of vertices in 32bit words */ /* boxes in client's address space */ struct drm_clip_rect *box_addr; unsigned int nbox; /* number of clipping boxes */ } drm_savage_cmdbuf_t; #define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */ #define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */ #define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */ typedef struct drm_savage_event { unsigned int count; unsigned int flags; } drm_savage_event_emit_t, drm_savage_event_wait_t; /* Commands for the cmdbuf ioctl */ #define SAVAGE_CMD_STATE 0 /* a range of state registers */ #define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */ #define SAVAGE_CMD_VB_PRIM 2 /* vertices from client vertex buffer */ #define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */ #define SAVAGE_CMD_VB_IDX 4 /* indexed vertices client vertex buffer */ #define SAVAGE_CMD_CLEAR 5 /* clear buffers */ #define SAVAGE_CMD_SWAP 6 /* swap buffers */ /* Primitive types */ #define SAVAGE_PRIM_TRILIST 0 /* triangle list */ #define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */ #define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */ #define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat * shading on s3d */ /* Skip flags (vertex format) */ #define SAVAGE_SKIP_Z 0x01 #define SAVAGE_SKIP_W 0x02 #define SAVAGE_SKIP_C0 0x04 #define SAVAGE_SKIP_C1 0x08 #define SAVAGE_SKIP_S0 0x10 #define SAVAGE_SKIP_T0 0x20 #define SAVAGE_SKIP_ST0 0x30 #define SAVAGE_SKIP_S1 0x40 #define SAVAGE_SKIP_T1 0x80 #define SAVAGE_SKIP_ST1 0xc0 #define SAVAGE_SKIP_ALL_S3D 0x3f #define SAVAGE_SKIP_ALL_S4 0xff /* Buffer names for clear command */ #define SAVAGE_FRONT 0x1 #define SAVAGE_BACK 0x2 #define SAVAGE_DEPTH 0x4 /* 64-bit command header */ union drm_savage_cmd_header { struct { unsigned char cmd; /* command */ unsigned char pad0; unsigned short pad1; unsigned short pad2; unsigned short pad3; } cmd; /* generic */ struct { unsigned char cmd; unsigned char global; /* need idle engine? */ unsigned short count; /* number of consecutive registers */ unsigned short start; /* first register */ unsigned short pad3; } state; /* SAVAGE_CMD_STATE */ struct { unsigned char cmd; unsigned char prim; /* primitive type */ unsigned short skip; /* vertex format (skip flags) */ unsigned short count; /* number of vertices */ unsigned short start; /* first vertex in DMA/vertex buffer */ } prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */ struct { unsigned char cmd; unsigned char prim; unsigned short skip; unsigned short count; /* number of indices that follow */ unsigned short pad3; } idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */ struct { unsigned char cmd; unsigned char pad0; unsigned short pad1; unsigned int flags; } clear0; /* SAVAGE_CMD_CLEAR */ struct { unsigned int mask; unsigned int value; } clear1; /* SAVAGE_CMD_CLEAR data */ }; #endif drm_fourcc.h000066600000027121150500526620007050 0ustar00/* * Copyright 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef DRM_FOURCC_H #define DRM_FOURCC_H #include #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \ ((__u32)(c) << 16) | ((__u32)(d) << 24)) #define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */ /* color index */ #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ /* 8 bpp Red */ #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ /* 16 bpp RG */ #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */ #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */ /* 8 bpp RGB */ #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */ #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */ /* 16 bpp RGB */ #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */ #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */ #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */ #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */ #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */ #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */ #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */ #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */ #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */ #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */ #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */ #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */ #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */ #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */ #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */ #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */ #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */ #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */ /* 24 bpp RGB */ #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */ #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */ /* 32 bpp RGB */ #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */ #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */ #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */ #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */ #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */ #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */ #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */ #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */ #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */ #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */ #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */ #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */ #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */ #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */ #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ /* packed YCbCr */ #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */ #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ /* * 2 plane YCbCr * index 0 = Y plane, [7:0] Y * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian * or * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian */ #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */ #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */ #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */ #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */ #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */ #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ /* * 3 plane YCbCr * index 0: Y plane, [7:0] Y * index 1: Cb plane, [7:0] Cb * index 2: Cr plane, [7:0] Cr * or * index 1: Cr plane, [7:0] Cr * index 2: Cb plane, [7:0] Cb */ #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */ #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */ #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */ #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */ #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */ #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */ #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */ #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */ #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */ #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ /* * Format Modifiers: * * Format modifiers describe, typically, a re-ordering or modification * of the data in a plane of an FB. This can be used to express tiled/ * swizzled formats, or compression, or a combination of the two. * * The upper 8 bits of the format modifier are a vendor-id as assigned * below. The lower 56 bits are assigned as vendor sees fit. */ /* Vendor Ids: */ #define DRM_FORMAT_MOD_NONE 0 #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01 #define DRM_FORMAT_MOD_VENDOR_AMD 0x02 #define DRM_FORMAT_MOD_VENDOR_NV 0x03 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04 #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 /* add more to the end as needed */ #define fourcc_mod_code(vendor, val) \ ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | (val & 0x00ffffffffffffffULL)) /* * Format Modifier tokens: * * When adding a new token please document the layout with a code comment, * similar to the fourcc codes above. drm_fourcc.h is considered the * authoritative source for all of these. */ /* Intel framebuffer modifiers */ /* * Intel X-tiling layout * * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) * in row-major layout. Within the tile bytes are laid out row-major, with * a platform-dependent stride. On top of that the memory can apply * platform-depending swizzling of some higher address bits into bit6. * * This format is highly platforms specific and not useful for cross-driver * sharing. It exists since on a given platform it does uniquely identify the * layout in a simple way for i915-specific userspace. */ #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1) /* * Intel Y-tiling layout * * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes) * chunks column-major, with a platform-dependent height. On top of that the * memory can apply platform-depending swizzling of some higher address bits * into bit6. * * This format is highly platforms specific and not useful for cross-driver * sharing. It exists since on a given platform it does uniquely identify the * layout in a simple way for i915-specific userspace. */ #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2) /* * Intel Yf-tiling layout * * This is a tiled layout using 4Kb tiles in row-major layout. * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which * are arranged in four groups (two wide, two high) with column-major layout. * Each group therefore consits out of four 256 byte units, which are also laid * out as 2x2 column-major. * 256 byte units are made out of four 64 byte blocks of pixels, producing * either a square block or a 2:1 unit. * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width * in pixel depends on the pixel depth. */ #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3) /* * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks * * Macroblocks are laid in a Z-shape, and each pixel data is following the * standard NV12 style. * As for NV12, an image is the result of two frame buffers: one for Y, * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer). * Alignment requirements are (for each buffer): * - multiple of 128 pixels for the width * - multiple of 32 pixels for the height * * For more information: see http://linuxtv.org/downloads/v4l-dvb-apis/re32.html */ #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1) #endif /* DRM_FOURCC_H */ drm_sarea.h000066600000005221150500526620006657 0ustar00/** * \file drm_sarea.h * \brief SAREA definitions * * \author Michel Dänzer */ /* * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _DRM_SAREA_H_ #define _DRM_SAREA_H_ #include /* SAREA area needs to be at least a page */ #if defined(__alpha__) #define SAREA_MAX 0x2000U #elif defined(__mips__) #define SAREA_MAX 0x4000U #elif defined(__ia64__) #define SAREA_MAX 0x10000U /* 64kB */ #else /* Intel 830M driver needs at least 8k SAREA */ #define SAREA_MAX 0x2000U #endif /** Maximum number of drawables in the SAREA */ #define SAREA_MAX_DRAWABLES 256 #define SAREA_DRAWABLE_CLAIMED_ENTRY 0x80000000 /** SAREA drawable */ struct drm_sarea_drawable { unsigned int stamp; unsigned int flags; }; /** SAREA frame */ struct drm_sarea_frame { unsigned int x; unsigned int y; unsigned int width; unsigned int height; unsigned int fullscreen; }; /** SAREA */ struct drm_sarea { /** first thing is always the DRM locking structure */ struct drm_hw_lock lock; /** \todo Use readers/writer lock for drm_sarea::drawable_lock */ struct drm_hw_lock drawable_lock; struct drm_sarea_drawable drawableTable[SAREA_MAX_DRAWABLES]; /**< drawables */ struct drm_sarea_frame frame; /**< frame */ drm_context_t dummy_context; }; typedef struct drm_sarea_drawable drm_sarea_drawable_t; typedef struct drm_sarea_frame drm_sarea_frame_t; typedef struct drm_sarea drm_sarea_t; #endif /* _DRM_SAREA_H_ */