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/*********************************************************************\ * * * epolys.js by Mike Williams * * updated to API v3 by Larry Ross * * * * A Google Maps API Extension * * * * Adds various Methods to google.maps.Polygon and google.maps.Polyline * * * * .Contains(latlng) returns true is the poly contains the specified * * GLatLng * * * * .Area() returns the approximate area of a poly that is * * not self-intersecting * * * * .Distance() returns the length of the poly path * * * * .Bounds() returns a GLatLngBounds that bounds the poly * * * * .GetPointAtDistance() returns a GLatLng at the specified distance * * along the path. * * The distance is specified in metres * * Reurns null if the path is shorter than that * * * * .GetPointsAtDistance() returns an array of GLatLngs at the * * specified interval along the path. * * The distance is specified in metres * * * * .GetIndexAtDistance() returns the vertex number at the specified * * distance along the path. * * The distance is specified in metres * * Returns null if the path is shorter than that * * * * .Bearing(v1?,v2?) returns the bearing between two vertices * * if v1 is null, returns bearing from first to last * * if v2 is null, returns bearing from v1 to next * * * * * *********************************************************************** * * * This Javascript is provided by Mike Williams * * Blackpool Community Church Javascript Team * * http://www.blackpoolchurch.org/ * * http://econym.org.uk/gmap/ * * * * This work is licenced under a Creative Commons Licence * * http://creativecommons.org/licenses/by/2.0/uk/ * * * *********************************************************************** * * * Version 1.1 6-Jun-2007 * * Version 1.2 1-Jul-2007 - fix: Bounds was omitting vertex zero * * add: Bearing * * Version 1.3 28-Nov-2008 add: GetPointsAtDistance() * * Version 1.4 12-Jan-2009 fix: GetPointsAtDistance() * * Version 3.0 11-Aug-2010 update to v3 * * * \*********************************************************************/ // === first support methods that don't (yet) exist in v3 google.maps.LatLng.prototype.distanceFrom = function(newLatLng) { var EarthRadiusMeters = 6378137.0; // meters var lat1 = this.lat(); var lon1 = this.lng(); var lat2 = newLatLng.lat(); var lon2 = newLatLng.lng(); var dLat = (lat2-lat1) * Math.PI / 180; var dLon = (lon2-lon1) * Math.PI / 180; var a = Math.sin(dLat/2) * Math.sin(dLat/2) + Math.cos(lat1 * Math.PI / 180 ) * Math.cos(lat2 * Math.PI / 180 ) * Math.sin(dLon/2) * Math.sin(dLon/2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); var d = EarthRadiusMeters * c; return d; } google.maps.LatLng.prototype.latRadians = function() { return this.lat() * Math.PI/180; } google.maps.LatLng.prototype.lngRadians = function() { return this.lng() * Math.PI/180; } // === A method for testing if a point is inside a polygon // === Returns true if poly contains point // === Algorithm shamelessly stolen from http://alienryderflex.com/polygon/ google.maps.Polygon.prototype.Contains = function(point) { var j=0; var oddNodes = false; var x = point.lng(); var y = point.lat(); for (var i=0; i < this.getPath().getLength(); i++) { j++; if (j == this.getPath().getLength()) {j = 0;} if (((this.getPath().getAt(i).lat() < y) && (this.getPath().getAt(j).lat() >= y)) || ((this.getPath().getAt(j).lat() < y) && (this.getPath().getAt(i).lat() >= y))) { if ( this.getPath().getAt(i).lng() + (y - this.getPath().getAt(i).lat()) / (this.getPath().getAt(j).lat()-this.getPath().getAt(i).lat()) * (this.getPath().getAt(j).lng() - this.getPath().getAt(i).lng()) next) { var p1= this.getPath().getAt(i-1); var p2= this.getPath().getAt(i); var m = (next-olddist)/(dist-olddist); points.push(new google.maps.LatLng( p1.lat() + (p2.lat()-p1.lat())*m, p1.lng() + (p2.lng()-p1.lng())*m)); next += metres; } } return points; } // === A method which returns the Vertex number at a given distance along the path === // === Returns null if the path is shorter than the specified distance === google.maps.Polygon.prototype.GetIndexAtDistance = function(metres) { // some awkward special cases if (metres == 0) return this.getPath().getAt(0); if (metres < 0) return null; var dist=0; var olddist=0; for (var i=1; (i < this.getPath().getLength() && dist < metres); i++) { olddist = dist; dist += this.getPath().getAt(i).distanceFrom(this.getPath().getAt(i-1)); } if (dist < metres) {return null;} return i; } // === A function which returns the bearing between two vertices in decgrees from 0 to 360=== // === If v1 is null, it returns the bearing between the first and last vertex === // === If v1 is present but v2 is null, returns the bearing from v1 to the next vertex === // === If either vertex is out of range, returns void === google.maps.Polygon.prototype.Bearing = function(v1,v2) { if (v1 == null) { v1 = 0; v2 = this.getPath().getLength()-1; } else if (v2 == null) { v2 = v1+1; } if ((v1 < 0) || (v1 >= this.getPath().getLength()) || (v2 < 0) || (v2 >= this.getPath().getLength())) { return; } var from = this.getPath().getAt(v1); var to = this.getPath().getAt(v2); if (from.equals(to)) { return 0; } var lat1 = from.latRadians(); var lon1 = from.lngRadians(); var lat2 = to.latRadians(); var lon2 = to.lngRadians(); var angle = - Math.atan2( Math.sin( lon1 - lon2 ) * Math.cos( lat2 ), Math.cos( lat1 ) * Math.sin( lat2 ) - Math.sin( lat1 ) * Math.cos( lat2 ) * Math.cos( lon1 - lon2 ) ); if ( angle < 0.0 ) angle += Math.PI * 2.0; angle = angle * 180.0 / Math.PI; return parseFloat(angle.toFixed(1)); } // === Copy all the above functions to GPolyline === google.maps.Polyline.prototype.Contains = google.maps.Polygon.prototype.Contains; google.maps.Polyline.prototype.Area = google.maps.Polygon.prototype.Area; google.maps.Polyline.prototype.Distance = google.maps.Polygon.prototype.Distance; google.maps.Polyline.prototype.Bounds = google.maps.Polygon.prototype.Bounds; google.maps.Polyline.prototype.GetPointAtDistance = google.maps.Polygon.prototype.GetPointAtDistance; google.maps.Polyline.prototype.GetPointsAtDistance = google.maps.Polygon.prototype.GetPointsAtDistance; google.maps.Polyline.prototype.GetIndexAtDistance = google.maps.Polygon.prototype.GetIndexAtDistance; google.maps.Polyline.prototype.Bearing = google.maps.Polygon.prototype.Bearing;