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#!/usr/bin/perl use GD; $im = new GD::Image(300,300); $white = $im->colorAllocate(255, 255, 255); $black = $im->colorAllocate(0, 0, 0); $red = $im->colorAllocate(255, 0, 0); $blue = $im->colorAllocate(0,0,255); $yellow = $im->colorAllocate(255,250,205); # Create a flat wide rectangle paintbrush $brush = new GD::Image(10,10); $brush->colorAllocate(255,255,255); # white $brush->colorAllocate(0,0,0); # black $brush->transparent($white); # white is transparent $brush->filledRectangle(0,0,5,2,$black); # a black rectangle $im->setBrush($brush); $im->arc(100,100,100,150,0,360,gdBrushed); $poly = new GD::Polygon; $poly->addPt(30,30); $poly->addPt(100,10); $poly->addPt(190,290); $poly->addPt(30,290); $im->polygon($poly,gdBrushed); $im->fill(132,62,$blue); $im->fill(100,70,$red); $im->fill(40,40,$yellow); $im->interlaced(1); # Copy the 20,20,70,70 region # to a location at 150,150 $im->copy($im,150,150,20,20,50,50); # Same thing, but doubling the size $im->copyResized($im,10,200,20,20,100,100,50,50); binmode STDOUT; # print the image to stdout print $im->png;